WORLD_MODEL=/maps/shadowman/prison.3d
WORLD_TEXTURE=/maps/shadowman/prison.png
WORLD_SCALE=25

START=1830, -1830, -6799;
FINISH=20141, -3060, -23368;

DIST=35500

MUSIC=/music/gaping_hole.mid

BOX_ROOM_TESTING=1

[SPRITE]
MODE=MUL
CUTOFF=UP
TEX=/meshes/light.png
SCALE=80
POS=-5000,1305,-4525
FLICKER=0,0,1,0,1,0,1,1,1,0,0,1,1,1,0,1,0,1,1,0,0,1
OFFSET=UP
ADDSZ=18000


[SPRITE]
MODE=MUL
CUTOFF=UP
FOG=MIX

TEX=/meshes/light.png
SCALE=80
POS=21647,670,-20140

FLICKER=1,1,1,1,1,1,1,1,0,1,0,1,1,1,1,1,1,1,1
OFFSET=UP
ADDSZ=18000
[MESH]
POS=-7545,-1590,-1523;8205,1686,5452;23740,2627,5600;27574,1755,-6563;31956,1725,-6628;29591,2351,-3083;30468,997,-10778;18605,-2365,-17176
MODEL=/meshes/pot.3d
TEX=/meshes/hbpalma.png
MODEL_SCALE=25
ADDSZ=6000
PHYSICS=0
COLLIDER=1
COLLISION_SCALE_X=0.5

[NPC]
POS=-11996, -1260, -4261;5042, 3060, 9705;13715, 3060, 9634;14359, 1440, -110;5132, 1440, -579;38847, 3780, 121;39490, 1980, -9737;21147, 1980, -9969;21102, -2160, -19759
PRESET=DROZH_ENEMY

