[SETTING]
  

MODEL=/player/player.3d
TEX=/player/man.png
SCALE=4.5
DRAW_MODES
(std -    )
     ,    ,    SETTING  - 
(   ,       ,     )

[DEFAULT]
             ,     

ANIMATION_SPEED
100 (     ,    )
ANIMATION_SPEED_ATTACK
 

SECOND_MODEL
SECOND_TEX
SECOND_SCALE
SECOND_DRAW_MODES

SECOND_WALK
SECOND_ATTACK
SECOND_WALK_SIGHT
SECOND_ATTACK_SIGHT
      .      

WALK=0-1
ATTACK
WALK_SIGHT
ATTACK_SIGHT
 
   ,   0-1
   ,     

MUZZLE_FLASH_POS
MUZZLE_FLASH
MUZZLE_FLASH_SCALE
MUZZLE_FLASH_TIMER
 4 
    (   1000)

SHOW_3D
1
SHOW_2D
0
SHOW_3D_SIGHT
1
SHOW_2D_SIGHT
0
   

SECOND_SHOW_3D=0
SECOND_SHOW_3D_SIGHT=1

CAN_WALK
1
CAN_JUMP
1
CAN_LOOK_X=0
CAN_WALK_SIGHT=0
CAN_JUMP_SIGHT=0
CAM_LOOK_X_SIGHT
1
  

CAN_ATTACK=0
CAN_ATTACK_SIGHT=1
 

LOOK_SPEED
1
LOOK_SPEED_SIGHT
0.71
....

CAM_POS=300,1600,700
CAM_ROT_X
0
MODEL_ROT_Y
0
CAM_SMOOTH_STEPS
3

CAM_POS_SIGHT=300,1600,700
CAM_ROT_X_SIGHT
0
MODEL_ROT_Y_SIGHT
0
CAM_SMOOTH_STEPS_SIGHT=2
2
 8  ,  -   
     ,   1,    ,  ,  

ROT_MODEL_X=0
ROT_MODEL_X_SIGHT=1
1

[PISTOL]
   ,        -  
    PLAYER_POSE ,   
     DEFAULT

SECOND_MODEL=/player/pistol.3d
SECOND_TEX=/player/pistol.png
SECOND_SCALE=4.5

SECOND_WALK=0
WALK_SIGHT=3-4

CAM_POS_SIGHT=200,1600,500
MODEL_ROT_Y_SIGHT=-3
CAM_ROT_X_SIGHT=-1

MUZZLE_FLASH_POS=-10,1470,933
MUZZLE_FLASH=/bots/fire0.png
MUZZLE_FLASH_SCALE=10
MUZZLE_FLASH_TIMER=75

[AXE]

SECOND_MODEL=/player/axe.3d
SECOND_TEX=/player/axe.png
SECOND_SCALE=4.5

CAN_ATTACK=1
SECOND_SHOW_3D=1

WALK=4-5
ATTACK=5-7
SECOND_ATTACK=0-2

ANIMATION_SPEED_ATTACK=250