EXIT_1=/object/lock.png
EXIT_2=/object/door.png
SKY_COLOR_R=17
SKY_COLOR_G=20
SKY_COLOR_B=23
GUNS=-22542, 0, -44813,3;
MUSIC=/sounds/music/track_game_01.amr
MONSTER=2
SPIDERMAN=2
GHOST=0
SIREN=1
RGB=false
FOG=true
VISIBLE=17920
MIX_FOG=3
START_FOG=50
FOG_COLOR_R=17
FOG_COLOR_G=20
FOG_COLOR_B=23
SNOW=false
OBJECT=true
OBJECT_1_SCALE=12
OBJECT_1_NAME=/object/map1.png
OBJECT_1=2908, 0, -17495;-12820, 0, -42799;
SHOP_DRAW=6022, 0, -16567;
SCREAM=true
SCREAM_IMAGE=/image2d/screams/scream_0.png
SCREAM_VOICE=/sounds/effects/screams/door.amr
SCREAM_DRAW=-18708, 0, -39903;-12820, 0, -42799;
POINT_DRAW=3378, 0, -15207;-18708, 0, -39903;-22542, 0, -44813;
POINT_TEXT=  .
POINT_IMAGE=/object/point3.png
MISION=false
WORLD_MODEL=/level/mansion-1.3d
WORLD_TEXTURE=/level/mansion.png
WORLD_SCALE=5

START=11935, 0, -2040;
FINISH=-2058, 3300, -14989;

ENEMIES=-39203, 0, -25847;-19162, 0, -24461;-30803, 0, -28666;-8703, 0, -46235;42554, 0, -25199;55652, 0, -20642;47417, 0, -16311;64169, 0, -42264;55507, 0, -31090;30278, 0, -39243;39866,0,-51366;

ENEMY_COUNT=10000

FREQUENCY=1