WORLD_MODEL=/maps/tes7/level7.3d
WORLD_TEXTURE=/maps/tes7/level7.png
WORLD_SCALE=25

DMODE=6
FOGD=21000
LQ_FOG=1

START=1921,-1700,10046;
FINISH=25825,20000,-67554;

MUSIC=/music/Combat.mid

#Место под врагов
#4 крысы у статуи 8617, -3300, -15215
[NPC]
POS=8617, -3300, -15215
PRESET=RAT_ENEMY
FRAGS_ON_ANY_DEATH=1
ON_DEATH=IF FRAGS>=7;{;KILLPORTAL:VISIBLE;KILLPORTAL:ACTIVABLE;};IF FRAGS>=10;{;ENDPORTAL:VISIBLE;ENDPORTAL:ACTIVABLE;ENDMESSAGE:VISIBLE;ENDMESSAGE:ACTIVABLE;};RATDEATH:ACTIVATE;

[OBJECT]
POS=8617, -3300, -15215
PRESET=RATDEATH

#14706, -3300, -12237
[NPC]
POS=14706, -3300, -12237
PRESET=RAT_ENEMY
FRAGS_ON_ANY_DEATH=1
ON_DEATH=IF FRAGS>=7;{;KILLPORTAL:VISIBLE;KILLPORTAL:ACTIVABLE;};IF FRAGS>=10;{;ENDPORTAL:VISIBLE;ENDPORTAL:ACTIVABLE;ENDMESSAGE:VISIBLE;ENDMESSAGE:ACTIVABLE;};RATDEATH:ACTIVATE;

[OBJECT]
POS=14706, -3300, -12237
PRESET=RATDEATH

#19789, -3300, -19287
[NPC]
POS=19789, -3300, -19287
PRESET=RAT_ENEMY
FRAGS_ON_ANY_DEATH=1
ON_DEATH=IF FRAGS>=7;{;KILLPORTAL:VISIBLE;KILLPORTAL:ACTIVABLE;};IF FRAGS>=10;{;ENDPORTAL:VISIBLE;ENDPORTAL:ACTIVABLE;ENDMESSAGE:VISIBLE;ENDMESSAGE:ACTIVABLE;};RATDEATH:ACTIVATE;

[OBJECT]
POS=19789, -3300, -19287
PRESET=RATDEATH

#12396, -3292, -22523
[NPC]
POS=12396, -3292, -22523
PRESET=RAT_ENEMY
FRAGS_ON_ANY_DEATH=1
ON_DEATH=IF FRAGS>=7;{;KILLPORTAL:VISIBLE;KILLPORTAL:ACTIVABLE;};IF FRAGS>=10;{;ENDPORTAL:VISIBLE;ENDPORTAL:ACTIVABLE;ENDMESSAGE:VISIBLE;ENDMESSAGE:ACTIVABLE;};RATDEATH:ACTIVATE;

[OBJECT]
POS=12396, -3292, -22523
PRESET=RATDEATH

#2 орка у книг 34137, 300, -46955
[NPC]
POS=34137, 300, -46955
PRESET=ORC_ENEMY
MAXENEMYDISTANCE=20000
FRAGS_ON_ANY_DEATH=1
ON_DEATH=drop_item(BINT,self:x,self:y,self:z,1);IF FRAGS>=7;{;KILLPORTAL:VISIBLE;KILLPORTAL:ACTIVABLE;};IF FRAGS>=10;{;ENDPORTAL:VISIBLE;ENDPORTAL:ACTIVABLE;ENDMESSAGE:VISIBLE;ENDMESSAGE:ACTIVABLE;};ORCDEATH:ACTIVATE;

[OBJECT]
POS=34137, 300, -46955
PRESET=ORCDEATH

#28848, 300, -42619
[NPC]
POS=28848, 300, -42619
PRESET=ORC_ENEMY
MAXENEMYDISTANCE=20000
FRAGS_ON_ANY_DEATH=1
ON_DEATH=drop_item(BINT,self:x,self:y,self:z,1);IF FRAGS>=7;{;KILLPORTAL:VISIBLE;KILLPORTAL:ACTIVABLE;};IF FRAGS>=10;{;ENDPORTAL:VISIBLE;ENDPORTAL:ACTIVABLE;ENDMESSAGE:VISIBLE;ENDMESSAGE:ACTIVABLE;};ORCDEATH:ACTIVATE;

[OBJECT]
POS=28848, 300, -42619
PRESET=ORCDEATH

#Комната босса
#Левая комната
#Большой противник 13169, 300, -60424
[NPC]
POS=13169, 300, -60424
PRESET=ORC_ENEMY
MAXENEMYDISTANCE=20000
FRAGS_ON_ANY_DEATH=1
ON_DEATH=drop_item(BINT,self:x,self:y,self:z,1);IF FRAGS>=7;{;KILLPORTAL:VISIBLE;KILLPORTAL:ACTIVABLE;};IF FRAGS>=10;{;ENDPORTAL:VISIBLE;ENDPORTAL:ACTIVABLE;ENDMESSAGE:VISIBLE;ENDMESSAGE:ACTIVABLE;};ORCDEATH:ACTIVATE;

[OBJECT]
POS=13169, 300, -60424
PRESET=ORCDEATH

#Мелкий спавнер 16325, 300, -58801
[NPC]
POS=16325, 300, -58801
PRESET=GOBLIN_ENEMY
SPAWN=3,2000
SPAWNER_DISTANCE=1
SPAWNER_IGNORE_VISIBLITY_CHECK=0
MAXENEMYDISTANCE=20000
FRAGS_ON_ANY_DEATH=1
ON_DEATH=drop_item(BINT,self:x,self:y,self:z,1);IF FRAGS>=7;{;KILLPORTAL:VISIBLE;KILLPORTAL:ACTIVABLE;};IF FRAGS>=10;{;ENDPORTAL:VISIBLE;ENDPORTAL:ACTIVABLE;ENDMESSAGE:VISIBLE;ENDMESSAGE:ACTIVABLE;};GOBLINDEATH:ACTIVATE;

[OBJECT]
POS=16325, 300, -58801
PRESET=GOBLINDEATH

#Правая комната
#Большой противник 37753, 300, -60423
[NPC]
POS=37753, 300, -60423
PRESET=GOLEM_ENEMY
MAXENEMYDISTANCE=20000
FRAGS_ON_ANY_DEATH=1
ON_DEATH=IF FRAGS>=7;{;KILLPORTAL:VISIBLE;KILLPORTAL:ACTIVABLE;};IF FRAGS>=10;{;ENDPORTAL:VISIBLE;ENDPORTAL:ACTIVABLE;ENDMESSAGE:VISIBLE;ENDMESSAGE:ACTIVABLE;};GOLEMDEATH:ACTIVATE;

[OBJECT]
POS=37753, 300, -60423
PRESET=GOLEMDEATH

#Мелкий спавнер 34740, 300, -58951
[NPC]
POS=34740, 300, -58951
PRESET=SKELET_ENEMY
SPAWN=2,2000
SPAWNER_DISTANCE=1
SPAWNER_IGNORE_VISIBLITY_CHECK=0
MAXENEMYDISTANCE=20000
FRAGS_ON_ANY_DEATH=1
ON_DEATH=IF FRAGS>=7;{;KILLPORTAL:VISIBLE;KILLPORTAL:ACTIVABLE;};IF FRAGS>=10;{;ENDPORTAL:VISIBLE;ENDPORTAL:ACTIVABLE;ENDMESSAGE:VISIBLE;ENDMESSAGE:ACTIVABLE;};SKELETDEATH:ACTIVATE;

[OBJECT]
POS=34740, 300, -58951
PRESET=SKELETDEATH

[SPRITE]
TEX=/meshes/statue.png,/meshes/statue1.png,/meshes/statue2.png
SCALE=27
ANIMATION_SPEED=7
POS=14518,-3300,-17574;
ACTIVABLE=1
NAME=STATUE
CLICKABLE=1
RADIUS=1600
MESSAGE=LEVEL_7_NECROMANCER
MESSAGETYPE=0
ADDSZ=8000

[SPRITE]
TEX=/meshes/wizard_sphere.png,/meshes/wizard1_sphere.png
SCALE=21
ANIMATION_SPEED=20
POS=23979,300,-65243;
ACTIVABLE=1
DESTROYONUSE=1
NAME=NECROMANCER_FINAL
CLICKABLE=1
RADIUS=1600
MESSAGE=LEVEL_7_NECROMANCER_DIALOGUE
MESSAGETYPE=0
ADDSZ=8000

[SPRITE]
TEX=/meshes/bringilda_sphere.png
SCALE=12
POS=27938,300,-65642;
ACTIVABLE=1
DESTROYONUSE=1
NAME=QUEEN_BRINGILDA_FINAL
CLICKABLE=1
RADIUS=1600
MESSAGE=LEVEL_7_QUEEN
MESSAGETYPE=0
ADDSZ=8000

[SPRITE]
TEX=/meshes/light_fu.png,/meshes/light_fu1.png,/meshes/light_fu2.png,/meshes/light_fu3.png
SCALE=30
ANIMATION_SPEED=9
POS=19919,300,-39936;28113,300,-39096;
ADDSZ=8000

[SPRITE]
TEX=/meshes/light_f.png,/meshes/light_f1.png,/meshes/light_f2.png,/meshes/light_f3.png
SCALE=30
ANIMATION_SPEED=9
POS=32011,300,-47054;15823,-3275,-26881;
ADDSZ=8000

#Ступеньки

[MESH]
NAME=STAIR1
POS=20250, -2679, -29000
MODEL=/meshes/platform.3d
TEX=/meshes/platform.png
PERS_CORRECT=1
MODEL_SCALE=2
ADDSZ=4500
PRECISE_COLLISION=1
COLLISION_SCALE_X=1
COLLISION_SCALE_Y=1.0
PHYSICS=0
COLLIDER=0
RADIUS=1900

[MESH]
NAME=STAIR2
POS=18000, -1025, -31500
MODEL=/meshes/platform.3d
TEX=/meshes/platform.png
PERS_CORRECT=1
MODEL_SCALE=2
ADDSZ=4500
PRECISE_COLLISION=1
COLLISION_SCALE_X=1
COLLISION_SCALE_Y=1.0
PHYSICS=0
COLLIDER=0
RADIUS=1900

#Конец игры
#Рычаг перед выходом
#35439,300,-47529
[MESH]
NAME=LEVERFINAL
POS=35439,300,-47529

MODEL=/meshes/lever.3d
TEX=/meshes/lever.png
PERS_CORRECT=1
MODEL_SCALE=7
ADDSZ=15000

ANIMATION_TYPE=2
ANIMATION_SPEED=100

PHYSICS=0
PRECISE_COLLISION=1

ACTIVABLE=1
CLICKABLE=1
RADIUS=2000
DESTROYONUSE=0

ON_ACTIVATE=LIFTFINAL:activate;LIFTFINAL2:activate
SOUND_ON_ACTIVATE=/sounds/PORTC.wav

#Решётка перед финалом
#23750,300,-51500 (х2 по ширине
[MESH]
NAME=LIFTFINAL
POS=23750,300,-51500

TEX=/meshes/door.png
MODEL=/meshes/doorBig.3d
PERS_CORRECT=1
MODEL_SCALE=7
ADDSZ=4000

PRECISE_COLLISION=1
COLLISION_SCALE_X=1
COLLISION_SCALE_Y=1
ROT=0
PHYSICS=0
COLLIDER=0

ACTIVABLE=0
CLICKABLE=0

LIFT_TIMER
LIFT_POS=23750,300,-51500;23750,5300,-51500

#27250,300,-51500
[MESH]
NAME=LIFTFINAL2
POS=27250,300,-51500

TEX=/meshes/door.png
MODEL=/meshes/doorBig.3d
MODEL_SCALE=7
ADDSZ=4000
PERS_CORRECT=1

PRECISE_COLLISION=1
COLLISION_SCALE_X=1
COLLISION_SCALE_Y=1
ROT=0
PHYSICS=0
COLLIDER=0

ACTIVABLE=0
CLICKABLE=0

LIFT_TIMER
LIFT_POS=27250,300,-51500;27250,5300,-51500

#Финальные порталы и логика
#портал слева внутри 13375, 300, -62906
[SPRITE]
NAME=PORTAL2
TEX=/meshes/portal.png,/meshes/portal1.png,/meshes/portal2.png,/meshes/portal3.png,/meshes/portal4.png,/meshes/portal5.png,/meshes/portal6.png,/meshes/portal7.png,/meshes/portal8.png,/meshes/portal9.png
SCALE=35
ANIMATION_SPEED=7
POS=13375, 300, -62906
ADDSZ=8000

#портал слева 22944, 300, -66933
[SPRITE]
NAME=KILLPORTAL
TEX=/meshes/portal.png,/meshes/portal1.png,/meshes/portal2.png,/meshes/portal3.png,/meshes/portal4.png,/meshes/portal5.png,/meshes/portal6.png,/meshes/portal7.png,/meshes/portal8.png,/meshes/portal9.png
SCALE=35
ANIMATION_SPEED=7
POS=22944, 300, -66933
ACTIVABLE=0
VISIBLE=0
DESTROYONUSE=0
RADIUS=2000
ALWAYS_ACTIVATE=1
ADDSZ=8000
ON_ACTIVATE=player:hp-=100

#портал по центру 25955,300,-67347
[SPRITE]
NAME=ENDPORTAL
TEX=/meshes/portal.png,/meshes/portal1.png,/meshes/portal2.png,/meshes/portal3.png,/meshes/portal4.png,/meshes/portal5.png,/meshes/portal6.png,/meshes/portal7.png,/meshes/portal8.png,/meshes/portal9.png
SCALE=35
ANIMATION_SPEED=7
POS=25955,300,-67347
ACTIVABLE=0
VISIBLE=0
DESTROYONUSE=0
RADIUS=2000
ALWAYS_ACTIVATE=1
ADDSZ=8000
ON_ACTIVATE=OPENTITLESCREEN()

#Диалог перед порталом
[OBJECT]
NAME=ENDMESSAGE
POS=25955,300,-67347
ACTIVABLE=0
VISIBLE=0
DESTROYONUSE=1
RADIUS=3000
ALWAYS_ACTIVATE=1
MESSAGE=LEVEL_7_PORTAL
MESSAGETYPE=0

#портал справа 29262, 300, -67411
[SPRITE]
NAME=KILLPORTAL2
TEX=/meshes/portal.png,/meshes/portal1.png,/meshes/portal2.png,/meshes/portal3.png,/meshes/portal4.png,/meshes/portal5.png,/meshes/portal6.png,/meshes/portal7.png,/meshes/portal8.png,/meshes/portal9.png
SCALE=35
ANIMATION_SPEED=7
POS=29262, 300, -67411
ACTIVABLE=1
VISIBLE=1
DESTROYONUSE=0
RADIUS=2000
ALWAYS_ACTIVATE=1
ADDSZ=8000
ON_ACTIVATE=player:hp-=100

#портал справа внутри 37260, 300, -62898
[SPRITE]
NAME=PORTAL2
TEX=/meshes/portal.png,/meshes/portal1.png,/meshes/portal2.png,/meshes/portal3.png,/meshes/portal4.png,/meshes/portal5.png,/meshes/portal6.png,/meshes/portal7.png,/meshes/portal8.png,/meshes/portal9.png
SCALE=35
ANIMATION_SPEED=7
POS=37260, 300, -62898
ADDSZ=8000