WORLD_MODEL=/maps/tes/level1.3d
WORLD_TEXTURE=/maps/tes/level1.png
WORLD_SCALE=25

DMODE=6
FOGD=40000
LQ_FOG=1

START=1335,-1800,10537

MUSIC=/music/Tavern.mid

[LEVELCHANGE]
NAME=2to3
POS=59210,-300,-9493
LEVEL=3
START_POS=-5982,-1550,2283
CLICKABLE=0
RADIUS=1500
ROT=0
NEED=QUEEN_BRINGILDA

[SPRITE]
NAME=MARK2
POS=59210,-300,-9493
TEX=/meshes/mark.png,
VISIBLE=0
SCALE=25

[SPRITE]
TEX=/meshes/wizard.png,/meshes/wizard1.png
SCALE=21
ANIMATION_SPEED=20
POS=47,-1800,-10114
ACTIVABLE=1
NAME=STRANGER
CLICKABLE=1
RADIUS=1600
MESSAGE=LEVEL_2_WIZARD
MESSAGETYPE=0
ADDSZ=5000
#5000 working

[SPRITE]
TEX=/meshes/slave.png
SCALE=23
POS=38707,-3300,12068
ACTIVABLE=1
NAME=SLAVE
CLICKABLE=1
RADIUS=1600
MESSAGE=LEVEL_2_SLAVE
MESSAGETYPE=0
ADDSZ=8000

[SPRITE]
TEX=/meshes/bard.png,/meshes/bard1.png,/meshes/bard2.png,/meshes/bard3.png,/meshes/bard4.png,
SCALE=15
ANIMATION_SPEED=9
POS=34300,-4050,15143
ACTIVABLE=1
NAME=BARD
CLICKABLE=1
RADIUS=1600
MESSAGE=LEVEL_2_BARD
MESSAGETYPE=0
ADDSZ=8000

[SPRITE]
TEX=/meshes/girl_blonde.png
SCALE=22
POS=42381,-3300,20982
ACTIVABLE=1
NAME=SLUT
CLICKABLE=1
RADIUS=1600
MESSAGE=LEVEL_2_WHORE
MESSAGETYPE=0
ADDSZ=8000

[SPRITE]
TEX=/meshes/girl_brunnete.png
SCALE=22
POS=42083,-3300,24172
ACTIVABLE=1
NAME=AARIN
CLICKABLE=1
RADIUS=1600
MESSAGE=LEVEL_2_WHORE2
MESSAGETYPE=0
ADDSZ=8000

[SPRITE]
TEX=/meshes/homeless.png
SCALE=25
POS=27797,-4050,15571
ACTIVABLE=1
NAME=HOMELESS
CLICKABLE=1
RADIUS=1600
MESSAGE=LEVEL_2_HOMELESS
MESSAGETYPE=0
ADDSZ=8000

[SPRITE]
TEX=/meshes/jerk.png
SCALE=15
POS=32149,-4050,8217
ACTIVABLE=1
NAME=JERK
CLICKABLE=1
RADIUS=1600
MESSAGE=LEVEL_2_JERK
MESSAGETYPE=0
ADDSZ=8000

[SPRITE]
TEX=/meshes/guard.png
SCALE=12
POS=20980,-3300,-20777;20628,-3300,-14601;59146,-300,-11376;59083,-300,-7036;8763,-3300,-13774;8541,-3300,-20439;27917,300,-47463;23404,300,-47565
ACTIVABLE=1
NAME=GUARD
CLICKABLE=1
RADIUS=1600
MESSAGE=LEVEL_2_GUARD
MESSAGETYPE=0
ADDSZ=8000

[SPRITE]
TEX=/meshes/slave2.png
SCALE=23
POS=39096,-3300,14860;38898,-3300,8966
ACTIVABLE=1
NAME=SLAVE2
CLICKABLE=1
RADIUS=1600
MESSAGE=LEVEL_2_SLAVE2
MESSAGETYPE=0
ADDSZ=8000

[SPRITE]
TEX=/meshes/slave_t.png
SCALE=23
POS=34451,-4050,9177
ACTIVABLE=1
NAME=SLAVE_T
CLICKABLE=1
RADIUS=1600
MESSAGE=LEVEL_2_SLAVE_MASTER
MESSAGETYPE=0
ADDSZ=8000

[SPRITE]
TEX=/meshes/pig.png,/meshes/pig1.png,/meshes/pig2.png,/meshes/pig3.png,
SCALE=30
ANIMATION_SPEED=9
POS=-21045,5550,8523
ACTIVABLE=1
NAME=PIG_MOTORILO
CLICKABLE=1
RADIUS=1600
MESSAGE=LEVEL_2_PIG
MESSAGETYPE=0
ADDSZ=8000

#хабар порося
[SPRITE]
TEX=/meshes/tressure.png
SCALE=25
POS=-18998,5550,9097
NAME=PIGTREASURE
ACTIVABLE=1
CLICKABLE=1
RADIUS=1600
ADDSZ=8000

SINGLEUSE=1
DESTROYONUSE=1
ON_ACTIVATE=money+=40;
MESSAGE=LEVEL_1_PICKUP_GOLD
MESSAGETYPE=1
MESSAGETIMEOUT=2000

[SPRITE]
TEX=/meshes/smith.png,/meshes/smith1.png,/meshes/smith2.png,/meshes/smith3.png,/meshes/smith4.png,
SCALE=16
ANIMATION_SPEED=7
POS=20531,-3300,13720
ADDSZ=8000

[SPRITE]
TEX=/meshes/gaard.png
SCALE=12
POS=27708,-3300,277
ACTIVABLE=1
NAME=SIR_GAARD
CLICKABLE=1
RADIUS=1600
MESSAGE=LEVEL_2_GAARD
MESSAGETYPE=0
ADDSZ=8000

#Брінгільда
[SPRITE]
TEX=/meshes/bringilda.png
SCALE=12
POS=49992,-300,-10159;
ACTIVABLE=1
NAME=QUEEN_BRINGILDA
CLICKABLE=1
RADIUS=1600
MESSAGE=LEVEL_2_QUEEN
MESSAGETYPE=0
ADDSZ=8000
ON_ACTIVATE=MARK2:VISIBLE

[SHOP]
POS=20531,-3300,13720
RADIUS=1900
SHOP=0,1,2,3

[SPRITE]
TEX=/meshes/light_fu.png,/meshes/light_fu1.png,/meshes/light_fu2.png,/meshes/light_fu3.png
SCALE=30
ANIMATION_SPEED=9
POS=47348,-300,-10232;20215,-3300,4063;39644,-3300,10583;39483,-3300,13454;27627,300,-39978;-19101,5550,7941;-23428,5550,8105;-12263,5550,528
ADDSZ=8000

[SPRITE]
TEX=/meshes/light_f.png,/meshes/light_f1.png,/meshes/light_f2.png,/meshes/light_f3.png
SCALE=30
ANIMATION_SPEED=9
POS=16510,-3275,-27365;-23072,5550,-2647
ADDSZ=8000

[SPRITE]
TEX=/meshes/monk2.png
SCALE=15
POS=34201,300,-45214;
ACTIVABLE=1
NAME=MONK2
CLICKABLE=1
RADIUS=1600
MESSAGE=LEVEL_2_MONK
MESSAGETYPE=0
ADDSZ=8000

#Ступеньки к моторылу


[MESH]
NAME=STAIR15
POS=-8143, -900, -8800
MODEL=/meshes/platform.3d
TEX=/meshes/platform.png
PERS_CORRECT=1
MODEL_SCALE=2
ADDSZ=4500
PRECISE_COLLISION=1
COLLISION_SCALE_X=1
COLLISION_SCALE_Y=1.0
PHYSICS=0
COLLIDER=0
RADIUS=1900



[MESH]
NAME=STAIR25
POS=-9500,1246,-11627;
MODEL=/meshes/platform.3d
TEX=/meshes/platform.png
PERS_CORRECT=1
MODEL_SCALE=2
ADDSZ=1500
PRECISE_COLLISION=1
COLLISION_SCALE_X=1
COLLISION_SCALE_Y=1.0
PHYSICS=0
COLLIDER=0
RADIUS=1900



[MESH]
NAME=STAIR35
POS=-11735,3396,-9600;
MODEL=/meshes/platform.3d
TEX=/meshes/platform.png
PERS_CORRECT=1
MODEL_SCALE=2
ADDSZ=1500
PRECISE_COLLISION=1
COLLISION_SCALE_X=1
COLLISION_SCALE_Y=1.0
PHYSICS=0
COLLIDER=0
RADIUS=1900

[MESH]
NAME=STAIR4
POS=-11735,4500,-6641;
MODEL=/meshes/platform.3d
TEX=/meshes/platform.png
PERS_CORRECT=1
MODEL_SCALE=2
ADDSZ=1500
PRECISE_COLLISION=1
COLLISION_SCALE_X=1
COLLISION_SCALE_Y=1.0
PHYSICS=0
COLLIDER=0
RADIUS=1900

#STAIR 2
[MESH]
NAME=STAIR2_1
POS=20008,-2600,-28842;
MODEL=/meshes/platform.3d
TEX=/meshes/platform.png
PERS_CORRECT=1
MODEL_SCALE=2
ADDSZ=4500
PRECISE_COLLISION=1
COLLISION_SCALE_X=1
COLLISION_SCALE_Y=1.0
PHYSICS=0
COLLIDER=0
RADIUS=1900
#ROT=45

[MESH]
NAME=STAIR2_2
POS=18500,-1529,-31500;
MODEL=/meshes/platform.3d
TEX=/meshes/platform.png
PERS_CORRECT=1
MODEL_SCALE=2
ADDSZ=4500
PRECISE_COLLISION=1
COLLISION_SCALE_X=1
COLLISION_SCALE_Y=1.0
PHYSICS=0
COLLIDER=0
RADIUS=1900

HP=9999999
