set_midi|0
setup_screen|cutscene
# Daniel
set_pic|401
set_text|During a routine exploration mission on Serapis 5 Daniel finds a strange tomb.
activate
setup_screen|cutscene
# Jack
set_pic|400
set_text|"Ok, let's go in.  Don't wonder around Daniel, it could be dangerous."
activate
setup_screen|cutscene
# Daniel
set_pic|401
set_text|"It's perfectly safe!  Just don't shoot and ruin anything, this looks like a gold mine of historical knowledge."
activate
load|5
monsters|0
# spider
monster|0|3
# spawn jaffa guard at the end
set_spawn_odds|-2
#continue after killing all
set_kill_all|2
trigger|say|100|Smells funny.|
trigger|message|200|You hear something.|
trigger|monsters|200|6|
activate
ignorekeys
setup_screen|cutscene
# Jack
set_pic|400
set_text|"I'd better find Daniel before he gets hurt..."
activate
load|5
set_player_xy|160|138
# pic, x,y,touchable,depth offset
set_guy|703|800|118|1|0
monster|0|3
monsters|6
activate
ignorekeys
setup_screen|cutscene
# Daniel
set_midi|1
set_pic|401
set_text|"Jack, I've found something important.  This writing talks about some god who created a paradise, and I believe this is the address.  We can get there!"
activate
setup_screen|cutscene
# Jack
set_pic|400
set_text|"Alright, we better take a look.  Let's radio Major Carter to meet us there."
activate
ignorekeys
setup_screen|cutscene
#stargate anim mode
set_type|1
activate
load|4
# create sg that doesn't do anything
activate_sg_new|30|148|0
set_player_xy|37|128
monsters|0
monster|0|4
# do nothing after killing all
set_kill_all|1
# never spawn secondary
set_spawn_odds|0
trigger|say|100|Great weather.|
trigger|say|280|It's beautiful.|
trigger|say|410|Carter!|
# pic, x,y,touchable,depth offset
set_guy|702|550|118|1|0
activate
ignorekeys
# Sam
setup_screen|cutscene
set_midi|0
set_pic|403
set_text|"Sir, where have you been?  Here, use this health-pack."|0
mod_health|50
activate
setup_screen|cutscene
# Jack
set_pic|400
set_text|"Ouch, careful with that.  This place is great, I'd love to vacation here."|0
activate
setup_screen|cutscene
# Daniel
set_pic|401
set_text|"Jack, I've deciphered more of the text.  This place appears to be cursed.. by someone named Aten."
activate
setup_screen|cutscene
# Jack
set_pic|400
set_text|"Just ancient superstition I'm sure.  Let's look around."|0
activate
setup_screen|return
#run script after killing all
set_kill_all|2
monsters|15
activate
ignorekeys
setup_screen|cutscene
# Jack
set_midi|0
set_pic|400
set_text|Jack attempts to question one of his attackers, but he only repeats the word "Aten".|0
activate
setup_screen|return
# pic, x,y,touchable,depth offset
set_guy|703|800|118|1|0
set_player_xy|740|118
#run script after killing all
set_kill_all|2
activate
set_midi|0
ignorekeys
setup_screen|cutscene
# Daniel
set_pic|401
set_text|"You got attacked too I see.  These warriors seem to have very weak armor, but move quickly."
activate
setup_screen|cutscene
# Jack
set_pic|400
set_text|"Yeah, I noticed."|0
activate
setup_screen|cutscene
# Daniel
set_pic|401
set_text|"The sun will set soon.  What should we do?"
activate
# Jack
setup_screen|cutscene
set_pic|400
set_text|"Round up everybody and meet me at the Stargate, hurry."|0
activate
tint_level|40|0|20
load|4
# create sg that doesn't do anything
activate_sg_new|920|148|0
set_player_xy|37|128
monsters|8
monster|0|4
monster|1|5
# continue script after killing all
set_kill_all|2
set_spawn_odds|-2
trigger|say|100|Must hurry...|
activate
# Jack
ignorekeys
setup_screen|cutscene
set_pic|400
set_text|A voice booms in Jack's head.  "I will not let you leave!"|0
activate
setup_screen|return
set_kill_all|2
activate
# Jack
setup_screen|cutscene
ignorekeys
set_pic|400
set_text|"Hmm, he sank into the ground.  Don't think I hit him that hard..."|0
activate
setup_screen|return
# pic, x,y,touchable,depth offset
set_guy|703|900|118|1|0
set_guy2|702|905|138|1|0
activate
# Sam
ignorekeys
setup_screen|cutscene
set_midi|1
set_pic|403
set_text|"Good to see you, sir."|0
activate
setup_screen|cutscene
# Jack
set_pic|400
set_text|"I've decided not to spend my summer vacation here."|0
activate
setup_screen|cutscene
# Daniel
set_pic|401
set_text|"Let's go home."
activate
tint_level|40|0|20
load|4
# create sg that doesn't do anything
activate_sg_new|920|148|1
set_player_xy|900|128
monsters|0
activate
ignorekeys
setup_screen|cutscene
#stargate anim mode
set_type|1
activate
