set_midi|0
setup_screen|cutscene
# Ship
set_pic|404
set_text|A Goa'uld mothership has appeared in Abydos's orbit but has made no aggressive moves.|0
activate
setup_screen|cutscene
# Daniel
set_pic|401
set_text|"Jack, we need to travel to Abydos and check the situation out.  Teal'c will be waiting there."|0
activate
setup_screen|cutscene
# Jack
set_pic|400
set_text|"Daniel, you're needed here right now.  I'm going alone."|0
# Load Hangar stargate scene
activate
load|0
monsters|0
activate_sg
activate
set_midi|0
setup_screen|cutscene
#stargate anim mode
set_type|1
activate
setup_screen|cutscene
# Ship
set_pic|404
set_text|Jack safely arrives on Abydos.|0
activate
setup_screen|cutscene
# Tealc
set_pic|402
set_text|"O'Neill, are you ready to board the ship?  The transport rings are functional."|0
activate
setup_screen|cutscene
# Jack
set_pic|400
set_text|"Let's go."|0
activate
# Load ship scene
load|1
monsters|0
monster|0|0
monster|1|1
# continue script after killing all
set_kill_all|2
trigger|say|160|Hmm, no sign of life.|
trigger|message|300|You hear an alarm.|
trigger|sound|300|98
trigger|monsters|300|6
activate
#foot soldiers dead
setup_screen|cutscene
# Jack
set_midi|0
set_pic|400
set_text|"Those guards came out of nowhere..."|0
ignorekeys
activate
setup_screen|cutscene
# Apophis
set_pic|405
set_text|"What do we have here?  An uninvited guest."|0
activate
#return to playfield to fight apophis
# spawn naquaria after killing boss
set_kill_all|0
setup_screen|return
activate
set_midi|0
setup_screen|cutscene
# naquadria
set_pic|406
set_text|"Hmm, he was carrying a Naquadria unit."|0
ignorekeys
activate
setup_screen|cutscene
# Tealc
set_pic|402
set_text|"Sir, we've got a problem down here, transport down and head for the Stargate.  Quickly."|0
activate
setup_screen|cutscene
# Jack
set_pic|400
set_text|"On my way."|0
activate
load|2
activate_sg_off
trigger|say|110|Carter!|
# pic, x,y,touchable,depth offset
set_guy|702|150|118|1|0
monsters|1
monster|0|0
# nothing should happen if they kill everything
set_kill_all|1
activate
ignorekeys
# Sam
setup_screen|cutscene
set_midi|1
set_pic|403
set_text|"Sir, you're hurt.  Here, use this health-pack."|0
mod_health|50
activate
load|2
activate_sg_simple
monsters|8
monster|0|0
# nothing should happen if they kill everything
set_kill_all|1
trigger|say|700|Almost there...|
set_player_xy|150|118
activate
set_midi|1
setup_screen|cutscene
#stargate anim mode
set_type|1
activate
setup_screen|cutscene
# Daniel
set_pic|401
set_text|"Nice to see you made it back in one piece."|0
activate
