package javax.microedition.m3g;

public class VertexArray extends Object3D
{

 public VertexArray(int, int, int)
 {
 }
 
 public void set(int, int, short[])
 {
 }
 
 public void set(int, int, byte[])
 {
 }
 
 public void get(int, int, byte[])
 {
 }
 
 public void get(int, int, short[])
 {
 }
 
 public int getComponentCount()
 {
  return 0;
 }
 
 public int getComponentType()
 {
  return 0;
 }
 
 public int getVertexCount()
 {
  return 0;
 }
 
}