target,	700ms

maxGuys, 2
maxTGuys, 1

resetTime
setCam, 0, -24.3x, 2y, 14z,	// first camera pos ( -24.3x, 4z, 0° )
waitCam
enableGun, 0,			// no shooting, please

wait,	1000ms,			// dramatic pause

// only taunt the first time
adjCam,	999°, -10°, 20°,	// he's ready for his closeup
wait,	1000ms
newGuy,	boss, jumpUp&taunt, -24.2x, 3y, 16.4z, 999°, flame, 0ms, 5000ms, 1, 2

wait,	4500ms,			// let him taunt a bit
adjCam,	999°, 999°, 40°		// pull back
waitCam
enableGun, 1			// enable gun
adjCam,	999°, 0°, 55°		// final camera state

waitDGuys
waitProjs
wait,	500ms


newGuy, swatman, standUp, -19.5x, 0y, 14z, 999°,pistol, 600ms, 600ms, 100%

newGuy, swatman, standUp, -21.4x, 0y, 14z, 999°,pistol, 600ms, 600ms, 100%

newGuy, swatman, kneelRoll, -21.4x, 0.0y, 14z, 999°,270°, pistol, 600ms, 600ms, 100%


waitTGuys

newGuy,	boss, jumpUp, -22.2x, 3y, 16.4z, 999°, flame, 0ms, 5000ms, 1, 3

waitDGuys
waitProjs
wait,	500ms


newGuy, swatman, kneelRoll, -27x, 0.0y, 14z, 999°,90°, pistol, 600ms, 600ms, 100%

newGuy, swatman, standUp, -28x, 0y, 14z, 999°,pistol, 600ms, 600ms, 100%

newGuy, swatman, standUp, -27x, 0y, 14z, 999°,pistol, 600ms, 600ms, 100%

waitTGuys



newGuy,	boss, jumpUp, -26x, 3y, 16.4z, 999°, flame, 0ms, 5000ms, 1, 3

waitDGuys
waitProjs
wait,	500ms
goto,	27

end
