pageSetting=type:PageSetting, defaultTextColor:(255;255;255), defaultTextColorBright:(255;255;255), defaultTextSize:13

bitmapfont=type:BitmapFont, bitmap:({BITMAPFONT_BASE}/monoFont X1.png; {BITMAPFONT_BASE}/monoFont X3.png; {BITMAPFONT_BASE}/monoFont X3.png), columns:10, rows:6
bitmapfontBright=type:BitmapFont, bitmap:({BITMAPFONT_BASE}/monoFontBright X1.png; {BITMAPFONT_BASE}/monoFontBright X3.png; {BITMAPFONT_BASE}/monoFontBright X3.png), columns:10, rows:6
bitmapfontPropBold=type:BitmapFont, bitmap:({BITMAPFONT_BASE}/propFont13Bold X1.png; {BITMAPFONT_BASE}/propFont13Bold X2.png; {BITMAPFONT_BASE}/propFont13Bold X3.png), columns:91, rows:1, startCode:32, caseConvertion:0, monospace:FALSE
bitmapfontProp=type:BitmapFont, bitmap:({BITMAPFONT_BASE}/propFont13 X1.png; {BITMAPFONT_BASE}/propFont13 X2.png; {BITMAPFONT_BASE}/propFont13 X3.png), columns:91, rows:1, startCode:32, caseConvertion:0, monospace:FALSE

#==============================

TEXTURE_BUTTON_EXIT = z:100000, texture:({BUTTON_BASE}/exitButton X1.png; {BUTTON_BASE}/exitButton X2.png; {BUTTON_BASE}/exitButton X3.png), textureBright:({BUTTON_BASE}/exitButtonBright X1.png; {BUTTON_BASE}/exitButtonBright X2.png; {BUTTON_BASE}/exitButtonBright X3.png)
TEXTURE_BUTTON_HELP = z:100000, texture:({BUTTON_BASE}/helpButton X1.png; {BUTTON_BASE}/helpButton X2.png; {BUTTON_BASE}/helpButton X3.png), textureBright:({BUTTON_BASE}/helpButtonBright X1.png; {BUTTON_BASE}/helpButtonBright X2.png; {BUTTON_BASE}/helpButtonBright X3.png)
TEXTURE_BUTTON_SOUND = z:100000, texture:({BUTTON_BASE}/soundButton X1.png; {BUTTON_BASE}/soundButton X2.png; {BUTTON_BASE}/soundButton X3.png), textureBright:({BUTTON_BASE}/soundButtonBright X1.png; {BUTTON_BASE}/soundButtonBright X2.png; {BUTTON_BASE}/soundButtonBright X3.png)

TEXTURE_BUTTON_SHORT = textOffsetY:3, texture:({BUTTON_BASE}/btnShort X1.png; {BUTTON_BASE}/btnShort X2.png; {BUTTON_BASE}/btnShort X3.png), textureBright:({BUTTON_BASE}/btnShortBright X1.png; {BUTTON_BASE}/btnShortBright X2.png; {BUTTON_BASE}/btnShortBright X3.png)
TEXTURE_BUTTON_LONG = textOffsetY:3, texture:({BUTTON_BASE}/btnLong X1.png; {BUTTON_BASE}/btnLong X2.png; {BUTTON_BASE}/btnLong X3.png), textureBright:({BUTTON_BASE}/btnLongBright X1.png; {BUTTON_BASE}/btnLongBright X2.png; {BUTTON_BASE}/btnLongBright X3.png)
