﻿
num=79
name=罪人之塔1
//=x1,y1,x2,y2
stair:
=1,94,23,69
=208,102,236,132
end

candle:
=2,64,544,5,20
=2,178,544,5,20
=1,178,384,5,20
=1,64,384,5,20
=1,59,233,5,20
=1,180,233,5,20
end

candleId:
1=791,50,1
2=792,50,1
3=793,50,1
4=794,50,1
5=795,50,1
6=796,50,1
end

//参数格式：类型(1装备2道具3魂4钱袋),物品编号,唯一id,X坐标,Y坐标,钱数
treasure:
1=3,15,791,160,71
2=2,8,792,184,270
3=1,7,793,77,156
4=1,54,794,168,159
5=2,18,795,58,271
end

//1:填色,2:闪电,3:贴静态图,x,y,4:飘云,Y
mapEffect:
1=1,00233B
2=3,/map/bigmoon.ps,30,80
3=4,/map/bg_cloud02.ps,70
4=2
=6
end

player:
x=208
y=539
defaultPos=1
dir=2
end


//敌人编号,x,y,朝向,AI
//或敌人编号,x1,x2,y,朝向,AI
enemy:
=19,76,541,2,1
=20,34,541,2,1
=22,55,362,2,1
end

//事件
event:
amount=1

event1:
id=0
name=进场景68
enable=1
area=240,496,28,45
loop=1
script:
1=0,换场景,68,2
scriptEnd
event1End

eventEnd