﻿
num=28
name=洞窟3
//=x1,y1,x2,y2
stair:
1=123,340,147,312
2=147,312,191,290
3=191,290,231,324
4=231,324,252,310
5=35,207,127,259
6=164,208,286,144
end

//参数格式：类型(1装备2道具3魂4钱袋),物品编号,唯一id,X坐标,Y坐标,钱数
treasure:
1=1,3,281,79,82
end

movFloor:
end

//地板控制：地板id,是否自动启动
movFloorProp:
end

//开关id,可否再次关上,坐标x,坐标y,控制的活动板id
switch:
end

//1:填色,2:闪电,3:贴静态图,x,y,4:飘云,Y
mapEffect:
end

door:
end

//烛台类型,X坐标,Y坐标,包含物品类型(1:装备,2:道具,3:魂,4:金币,5:魔心),物品编号或包含数量
candle:
1=1,178,257,4,5
2=1,115,177,4,5
end


//id号，出现概率百分比，能否重复获得(1可重复获得，0只获得一次)
candleId:
1=281,50,1
2=282,50,1
end

player:
x=18,273
y=338,143
defaultPos=1
dir=3,2
end

//敌人编号,x,y,朝向,AI
//或敌人编号,x1,x2,y,朝向,AI
enemy:
=2,216,231,2,1
=2,75,135,2,1
end


//事件
event:
amount=2

event1:
id=0
name=进场景23
enable=1
area=-35,280,36,61
loop=1
script:
1=0,换场景,23,2
scriptEnd
event1End

event2:
id=0
name=进场景13
enable=1
area=289,66,57,77
loop=1
script:
1=0,换场景,13,1
scriptEnd
event2End

eventEnd