﻿
num=63
name=
stair:
=215,81,234,68
=234,68,262,93
=223,209,235,203
=235,203,263,231
=288,154,317,123
end

door:
=315,120,0
end

movFloor:
1=/map/step03.ps,68,115,68,360
end

//地板控制：地板id,是否自动启动
movFloorProp:
3=63,0
end

//1:填色,2:闪电,3:贴静态图,x,y,4:飘云,Y
mapEffect:
1=1,00233B
2=3,/map/bigmoon.ps,30,80
3=5,/map/bg_h.ps,160
=6
end

//参数格式：类型(1装备2道具3魂4钱袋),物品编号,唯一id,X坐标,Y坐标,钱数
treasure:
1=2,14,631,252,266
end


//烛台类型,X坐标,Y坐标,包含物品类型(1:装备,2:道具,3:魂,4:金币,5:魔心),物品编号或包含数量
candle:
1=5,160,369,4,5
2=2,109,80,4,5
3=2,197,80,5,10
4=2,197,208,5,5
end


//id号，出现概率百分比，能否重复获得(1可重复获得，0只获得一次)
candleId:
1=631,50,1
2=632,50,1
3=633,50,1
4=634,50,1
end



player:
x=20,301
y=368,138
defaultPos=2
dir=3,2
end

//敌人编号,x,y,朝向,AI
//或敌人编号,x1,x2,y,朝向,AI
enemy:
=24,174,152,2,1
=24,131,181,2,1
=23,200,367,2,1
=5,127,367,2,1
end

//事件
event:
amount=2

event1:
id=0
name=进场景62
enable=1
area=-13,328,16,39
loop=1
script:
1=0,换场景,62,2
scriptEnd
event1End

event2:
id=0
name=进场景56
enable=1
area=322,14,12,108
loop=1
script:
1=0,换场景,64,1
scriptEnd
event2End

eventEnd