Speed bag (times for first difficulty level):
335  time between the display of two images.
950  time during which the image is displayed.
 
Heavy bag (times for first difficulty level):
430  time between the display of two images.
1000  time during which the image is displayed.


Knock-out:

19  speed with which picture moves automatically to center.
28  speed with which picture moves automatically from center.
25  speed with which picture moves after user action.
110  speed of points scored when images are combined.
20 - horizontal deviation maximum (percents of screen width)
20 - verical deviation maximum (percents of screen height)




Fight:

Before first victory:
1300 - time during which player should hit opponent
700 - time during which player should dodge (attack from left)
715 - time during which player should dodge (attack from right)
300 - delay before opponent attack-animation starts
900 - opponent's attack interval increment

Before second victory:
1250 - time during which player should hit opponent
700 - time during which player should dodge (attack from left)
715 - time during which player should dodge (attack from right)
300 - delay before opponent attack-animation starts
800 - opponent's attack interval increment

Before third victory:
1200 - time during which player should hit opponent
650 - time during which player should dodge (attack from left)
665 - time during which player should dodge (attack from right)
250 - delay before opponent attack-animation starts
650 - opponent's attack interval increment

All remaining fights:
1155 - time during which player should hit opponent
600 - time during which player should dodge (attack from left)
625 - time during which player should dodge (attack from right)
125 - delay before opponent attack-animation starts
175 - opponent's attack interval increment


