propFont13=type:BitmapFont, bitmap:PropFont13.png, columns:95, rows:1, startCode:32, caseConvertion:0, monospace:FALSE
propFont13Bold=type:BitmapFont, bitmap:PropFont13Bold.png, columns:91, rows:1, startCode:32, caseConvertion:0, monospace:FALSE
propFont13Underline=type:BitmapFont, bitmap:PropFont13Underline.png, columns:91, rows:1, startCode:32, caseConvertion:0, monospace:FALSE

TIT_COL=textColor:(180;160;140)
TEXT_COL=textColor:(255;200;250)
ENTRY=GUIType:hyperLink, container:sceneHelp, textUnderline:0
ENTRY_SIZE=x:16, width:160, height:16, {TEXT_COL}
PARAGRAPH=x:5, width:230, textAlignment:LEFT, {TEXT_COL}
TIP_ENTRY=GUIType:tiplink, container:sceneHelp, width:155, height:16, {TEXT_COL}, textSize:13, bitmapFont:propFont13Underline
TIP=container:sceneHelp, x:5, y:28, width:230, height:170, frame:(0;64;0), color:(115;130;50), {TEXT_COL}, textFormatted:TRUE, visible:FALSE, textPadding:4, textSize:13, bitmapFont:propFont13

sceneHelp=type:SceneSprite, x:CENTER, y:CENTER, width:240, height:240, navigationMode:DVD_MODE
sptBkg = type:Sprite, container:sceneHelp, x:CENTER, y:CENTER, width:320, height:320, wideScreenAutoFit:TRUE, color:(95;110;30)
sptLine1 = type:Sprite, container:sceneHelp, x:20, y:20, texture:ruler.png
sptLine2 = type:Sprite, container:sceneHelp, x:20, y:202, texture:ruler.png
txtTit=type:Sprite, container:sceneHelp, x:10, y:3, width:220, height:16, textBold:TRUE, {TIT_COL}, textAlignment:CENTER, text:Game Settings, textSize:13, bitmapFont:propFont13Bold
btnClose = type:Sprite, {ENTRY}, href:manual/help_index.txt, {TIT_COL}, x:180, y:210, width:50, height:16, textAlignment:CENTER, text:Close, defaultFocus:TRUE, textSize:13, bitmapFont:propFont13Bold
#==================================
btnSound= type:Sprite, {TIP_ENTRY}, href:txtSound, x:15, y:30, text:Sound Effect
txtSound=type:Sprite, {TIP},\
	text:"Determines to play the game with sound on or sound off"
