TIT_COL=textColor:(0;64;0)
TEXT_COL=textColor:(255;200;250)
ENTRY=GUIType:hyperLink, container:sceneHelp, textUnderline:0
ENTRY_SIZE=x:16, width:160, height:16, {TEXT_COL}
RULER=container:sceneHelp, x:4, width:168, height:0, frame:(0;64;0)
PARAGRAPH=x:4, width:168, textAlignment:LEFT, {TEXT_COL}
TIP_ENTRY=GUIType:tiplink, container:sceneHelp, width:155, height:16, {TEXT_COL}
TIP=container:sceneHelp, x:4, y:20, width:168, height:195, frame:0;64;0, color:(115;130;50), {TEXT_COL}, textFormatted:1, visible:0

sceneHelp=type:SceneSprite, bkgColor:(95;110;30), indexOffsetX:-5, indexOffsetY:-3
ruler1=type:Sprite, {RULER}, y:22
ruler2=type:Sprite, {RULER}, y:200
txtTit=type:Sprite, container:sceneHelp, x:8, y:2, width:160, height:16, textBold:1, {TIT_COL}, textAlignment:CENTER, text:Sys Requirement
btnClose = type:Sprite, {ENTRY}, href:help_index.txt, {TIT_COL}, x:130, y:202, width:40, height:16, text:Close, index:0

#==================================
btnJavaME= type:Sprite, {TIP_ENTRY}, href:txtJavaME, x:15, y:30, text:JavaME Platform, index:1
btnM3G= type:Sprite, {TIP_ENTRY}, href:txtM3G, x:15, y:50, text:Mobile 3D Graphics, index:2
btnHeap= type:Sprite, {TIP_ENTRY}, href:txtHeap, x:15, y:70, text:Java Heap Size, index:3

txtJavaME=type:Sprite, {TIP},\
	text:"Java Micro Edition with CLDC 1.1 and MIDP 2.0"
txtM3G=type:Sprite, {TIP},\
	text:"Mobile 3D Graphics (jsr-184) is the preferable but not necessary 3D graphics driver. \
	On a device without M3G support, you can choose OmniGraphics (pure java) as 3D graphics engine."
txtHeap=type:Sprite, {TIP},\
	text:"Java heap size is the total amount of usable runtime memory. This product requires 1M to 1.5M \
	Java heap memory, depending on the display size."
