BTN = container:sceneGUI, textColor:(150;60;80), textUnderline:0, textBold:1, width:60, height:16
ARROW = GUIType:button, container:sceneGUI

courseSelected = 0
playerSelected = 0

sceneGUI=type:SceneSprite, bkgTexture:bkg.gif, indexOffsetX:-5, indexOffsetY:-3, indexColor:(255;180;0)

sptCourseFrame = type:Sprite, container:sceneGUI, x:6, y:16, width:116, height:57, frame:(0;0;0), color:(255;255;255), \
		textColor:(150;120;80), textBold:1, text:Course, textAlignment:CENTER, textOffsetY:-15
sptCoursePreview = type:Sprite, container:sceneGUI, x:10, y:20, width:108, height:49, textOffsetX:16, textOffsetY:32, frame:(0;0;0)
sptPlayerFrame = type:Sprite, container:sceneGUI, x:105, y:25, width:55, height:55, frame:(0;0;0), color:(255;255;255), \
		textColor:(150;120;80), textBold:1, text:Player, textAlignment:CENTER, textOffsetY:58
sptPlayerPreview = type:Sprite, container:sceneGUI, x:109, y:29, width:47, height:47, frame:(0;0;0)

btnLastCourse = type:Sprite, {ARROW}, x:15, y:0, index:LEFT, texture:arrow_l.gif
btnNextCourse = type:Sprite, {ARROW}, x:95, y:0, index:RIGHT, texture:arrow_r.gif
btnLastPlayer = type:Sprite, {ARROW}, x:96, y:82, index:UP, texture:arrow_u.gif
btnNextPlayer = type:Sprite, {ARROW}, x:155, y:82, index:DOWN, texture:arrow_d.gif

sptScoreBox = type:Sprite, container:sceneGUI, x:2, y:100, width:172, height:60, frame:(150;60;80),\
		textColor:(150;120;80), textBold:1, text:Best Score, textOffsetY:-15

btnIntro 	= type:Sprite, GUIType:hyperLink, href:intro.txt, {BTN}, x:10, y:202, text:Back, index:1
btnExitGame	= type:Sprite, GUIType:hyperLink, href:back.txt, {BTN}, x:70, y:202, text:Exit, index:0
btnStartGame	= type:Sprite, GUIType:button, {BTN}, x:130, y:202, text:Start, index:3

