WORLD_MODEL=/maps/pripyat1p1.3d

[WTEX_BEGIN]
/maps/PRIPYAT.png
/maps/texobj1.png
[WTEX_END]

WORLD_SCALE=5

SKYBOX_COLOR=70,64,68

CHUNK_SIZE=21000
DMODE=3
FOGD=21000
DIST=24000
FOGCR=70
FOGCG=64
FOGCB=68

START=75650,0,-44470;
FINISH=-46529,0,47938;
NEED_TO_EXIT=FINAL

MUSIC=/music/pripyat1.amr

OPTIMIZE_LEVEL_MODEL=0
BOTS_CLEVER_PATHFINDING=0

//Біля школи
[LEVELCHANGE]
POS=75834,1450,-3807;
LEVEL=2
START_POS=2215,-45,-1706;
CLICKABLE=1
RADIUS=1500
ROT=0
SOUND_ON_ACTIVATE=/sounds/fx_door.wav

//Друга частина карти
[LEVELCHANGE]
POS=-45000,0,4323;
LEVEL=4
START_POS=-45000,0,4323;
ALWAYS_ACTIVATE=0
CLICKABLE=0
RADIUS=6000
ROT=0

[LEVELCHANGE]
POS=-45000,0,-4496;
LEVEL=4
START_POS=-45000,0,-4496;
ALWAYS_ACTIVATE=0
CLICKABLE=0
RADIUS=6000
ROT=0

//Вороги:
[NPC]
POS=17897,0,-14711;1626,0,25525;-28575,0,-10381;-53801,0,7339;-39017,0,-54909;-92944,0,-1398;-61423,0,46335;-36134,0,54059;-36316,0,47928;
PRESET=DROZH_ENEMY

[NPC]
POS=0, 0, 0;95711,0,-7048;38796,0,8014;-28384,0,19414;-53934,0,-7667;-86992,0,-53833;-86978,0,-48214;-61447,0,27063;-86647,0,53786;-86833,0,48254;
PRESET=MUTANT_1

[NPC]
POS=-93070,0,1445;-69542,0,26974;-61311,0,-27200;-36038,0,-47943;0, 0, 0;
PRESET=ZOMBIE

//Лут:
[SPRITE]
TEX=/meshes/kevlar.png
SCALE=18
ACTIVABLE=1
CLICKABLE=0
RADIUS=1500
DESTROYONUSE=1
ON_ACTIVATE=PLAYER:HP=200
POS=-6138,-3095,36626;
MESSAGETYPE=1
MESSAGETIMEOUT=3000
MESSAGE=KEVLAR_EQUIP

[SPRITE]
TEX=/meshes/ammo.png
SCALE=15
POS=97085,156,-7063;18337,0,-4558;-36598,0,-48526;-61524,0,10056;

ACTIVABLE=1
CLICKABLE=0
SINGLEUSE=0
DESTROYONUSE=1
RADIUS=1500

ON_ACTIVATE=ammo_0+=16;ammo_2+=60
MESSAGETYPE=1
MESSAGETIMEOUT=3000
MESSAGE=PICKED_UP

[SPRITE]
POS=18189,0,-13180;
TEX=/meshes/medkit.png
SCALE=25
ACTIVABLE=1
CLICKABLE=0
RADIUS=1500
DESTROYONUSE=1
ON_ACTIVATE=player:give(MEDKIT_ITEM, 1);

MESSAGETYPE=1
MESSAGETIMEOUT=3000
MESSAGE=PICKED_UP

//Діалоги:
[OBJECT]
NAME=FINAL
POS=-46529,0,47938;
CLICKABLE=1
MESSAGE=FINAL_DIALOGUE
RADIUS=1500

//Аномалія
[MESH]
NAME=ANOMALY
POS=6155,-3095,37046;
LIFT_POS=-18230,-3095,36323;
MODEL=/meshes/anomaly.3d
TEX=/meshes/anomaly.png
MODEL_SCALE=5
DRAW_MODES=3
LIFT_LOOP=1
ANIMATION_SPEED=100
ANIMATION_TYPE=1
ALWAYS_ACTIVATE=1
ACTIVABLE=1
CLICKABLE=0
RADIUS=2000
LIFT_TIMER=2000,2000
PRESET=DEATH_LIFT

[OBJECT]
POS=6155,-3095,37046;
ACTIVABLE=1
CLICKABLE=0
SINGLEUSE=1
DESTROYONUSE=0
RADIUS=999999
ALWAYS_ACTIVATE=1
ON_ACTIVATE=ANOMALY:activate

//Великі двері
[MESH]
MODEL=/meshes/door_big.3d
TEX=/meshes/door_big.png
ANIMATION_TYPE=2
ANIMATION_SPEED=100
MODEL_SCALE=15
PHYSICS=0
PRECISE_COLLISION=1
COLLIDER=0
RADIUS=6000
ADDSZ=5000
ROTATE_Z=90
SOUND_ON_ACTIVATE=/sounds/fx_door.wav
POS=-39165,0,4323;
NEED=AXE_KEY
SINGLEUSE=1
ERRMESSAGE=LIFT_NEED_KEY

[MESH]
MODEL=/meshes/door_big.3d
TEX=/meshes/door_big.png
ANIMATION_TYPE=2
ANIMATION_SPEED=100
MODEL_SCALE=15
PHYSICS=0
PRECISE_COLLISION=1
COLLIDER=0
RADIUS=6000
ADDSZ=5000
ROTATE_Z=90
SOUND_ON_ACTIVATE=/sounds/fx_door.wav
POS=-39058,0,-4496;
NEED=AXE_KEY
SINGLEUSE=1
ERRMESSAGE=LIFT_NEED_KEY

//Об'єкти:
[SPRITE]
POS=-56859,1075,14876;
TEX=/meshes/fire/fire_0.png,/meshes/fire/fire_1.png,/meshes/fire/fire_2.png,/meshes/fire/fire_3.png,/meshes/fire/fire_4.png,/meshes/fire/fire_5.png,/meshes/fire/fire_6.png,/meshes/fire/fire_7.png
ACTIVABLE=1
REUSETIMER=250
ON_ACTIVATE=player:hp-=10
RADIUS=1000
ALWAYS_ACTIVATE=1
ANIMATION_SPEED=17
MODE=ADD
SCALE=19
ADDSZ=9000

//Квестові предмети:
[SPRITE]
NAME=MEDICINE_QUEST_ITEM
POS=20563,0,-7992;
TEX=/meshes/firstaidkit.png
SCALE=15
ACTIVABLE=1
CLICKABLE=0
RADIUS=1500
DESTROYONUSE=1
MESSAGETYPE=1
MESSAGETIMEOUT=3000
MESSAGE=PICKED_UP
ON_ACTIVATE=player:give(MEDICINE_QUEST_ITEM, 1);