WORLD_MODEL=/maps/kordon/kordon.3d
WORLD_SCALE=6


[WTEX_BEGIN]
/maps/kordon/forestOrig.png,std,-20000
/maps/kordon/map-selo.png
/maps/kordon/map-selo.png,std,-3500
/maps/kordon/map-selo.png,std,-7000
8:/maps/kordon/river0.png:/maps/kordon/river1.png:/maps/kordon/river2.png:/maps/kordon/river3.png
[WTEX_END]
LIGHTMAP=/lightmap/kordon.vla
 WTEX:
  
  (std )
Z   
0/1  

 :
  :
  -  (     )
 -  

SKYBOX_MODEL=/skies/skybox.3d
SKYBOX_TEXTURE=/skies/bluesky.jpg

START=-77706,-2712,-103802

 WTEX:
  
  (std )
Z   
0/1  

 :
  :
  -  (     )
 -  
MAP_ADDSZ=4500

DIST=70000
CHUNK_SIZE=30000
 
UPDATE_ONLYNEAR=1

DMODE=9
SUN_LIGHT=0
SKY_LIGHT_INTENSITY=510
AMBIENT_LIGHT=40


[NPC]
PRESET=BUBBLE
POS=-23269,-2805,-34627
[OBJECT]
POS=-23269,-2805,-34627
CLICKABLE=0
ACTIVABLE=1
ALWAYS_ACTIVATE=1
SOUND_ON_ACTIVATE=/sounds/bubble.amr
RADIUS=2500
REUSETIMER=2000
[OBJECT]

POS=-23269,-2805,-34627
ALWAYS_ACTIVATE=1
ACTIVABLE=1
CLICKABLE=0
REUSETIMER=900
SOUND_ON_ACTIVATE=/sounds/bubble_idle.amr
RADIUS=3500
[TELEPORT]
POS=-23269,-2805,-34627
NEW_POS=-23269,600,-34627
ACTIVABLE=1
CLICKABLE=0
RADIUS=2500


[NPC]
PRESET=ELECTRA
POS=-71862,-3910,-68762;-27715,-2364,-59649
[OBJECT]
POS=-71862,-3910,-68762;-27715,-2364,-59649
CLICKABLE=0
ACTIVABLE=1
ALWAYS_ACTIVATE=1
SOUND_ON_ACTIVATE=/sounds/electra_hit.amr
RADIUS=2000
REUSETIMER=1400
[OBJECT]

POS=-71863,-3911,-68763;-27716,-2365,-59650
CLICKABLE=0
ACTIVABLE=1
ALWAYS_ACTIVATE=1
REUSETIMER=4800
SOUND_ON_ACTIVATE=/sounds/electra_idle.amr
RADIUS=3000


[NPC]
POS=-78884,-3717,-124424;-99358,-3487,-84231;-50857,-3081,-90466;-75897,-3084,-90243;-64652,-2903,-111534;-109658,-3717,-116313;-76878,-2879,-101111;-81164,-3447,-107574;-47865,-2985,-101008;-106182,-3775,-114623;-115761,-3873,-104361
PRESET=CROW
[OBJECT]

POS=-90062,118,-79797
ALWAYS_ACTIVATE=1
ACTIVABLE=1
CLICKABLE=0
REUSETIMER=22000
SOUND_ON_ACTIVATE=/sounds/crows.amr
RADIUS=500000


[NPC]

PRESET=RAT
ON_DEATH=drop_item(DEAD_RAT,self:x,self:y,self:z,1)
POS=-68589,1029,-95159;-61301,803,-101736;-119491,344,-126524;-29489,4402,-15891;-28241,4402,-6456
SPAWN=-1,3000
SPAWNER_ACTIVABLE=1
SPAWNER_RADIUS=1
SPAWNER_IGNORE_VISIBLITY_CHECK=1






[NPC]
PRESET=WOLF_IDLE
POS=-118680,-3769,-118274
MAXENEMYDISTANCE=100000
ATTACK=0
SAVE_IN_RMS=1



[OBJECT]
POS=-118680,-3769,-118274
ALWAYS_ACTIVATE=1
ACTIVABLE=1
CLICKABLE=0
RADIUS=500000
REUSETIMER=100000
SOUND_ON_ACTIVATE=/sounds/pizda.amr
DESTROYONUSE=1
SAVE_IN_RMS=1




[NPC]
PRESET=STALKER_NOVICE_IDLE
ATTACK=0
MAXENEMYDISTANCE=100000
POS=-80121,-3239,-99516;-75081,-3631,-114786;-90194,-3383,-93583;-74060,-3093,-92576;-61842,-3002,-101448;-86255,-3377,-100819
SAVE_IN_RMS=1



[MESH]
MODEL=/meshes/object/bus.3d
TEX=/meshes/object/bus.png
MODEL_SCALE=3
POS=-82566,-3316,-88565
PHYSICS=0
ROT=-105
COLLISION_SCALE_X=2.7
COLLISION_SCALE_Y=1


[MESH]
MODEL=/meshes/object/cross.3d
TEX=/meshes/object/cross.png
MODEL_SCALE=0.5
POS=-97240,-3405,-105262
PHYSICS=0
ROT=90
COLLISION_SCALE_X=1
[MESH]
MODEL=/meshes/object/cross.3d
TEX=/meshes/object/cross.png
MODEL_SCALE=0.3
POS=-95321,-3147,-107077;-95600,-3713,-109142;-96592,-3288,-103774;-96078,-3160,-102108;-94809,-3113,-100833
PHYSICS=0
ROT=90
COLLISION_SCALE_X=1



[SPRITE]
POS=-78170,-3100,-98552
TEX=/meshes/fire/fire_0.png,/meshes/fire/fire_1.png,/meshes/fire/fire_2.png,/meshes/fire/fire_3.png,/meshes/fire/fire_4.png,/meshes/fire/fire_5.png,/meshes/fire/fire_6.png,/meshes/fire/fire_7.png
ANIMATION_SPEED=17
MODE=ADD
SCALE=8
ADDSZ=5000
[MESH]
POS=-78170,-3271,-98552
MODEL=/meshes/object/koster.3d
TEX=/meshes/object/barrel.png,/meshes/object/flare.png
MODEL_SCALE=10.5
PHYSICS=0
ANIMATION_SPEED=0
ANIMATION_TYPE=1
ADDSZ=4500


[SPRITE] 
TEX=/meshes/object/watertower.png 
SCALE=45
POS=-47954,-3551,-74740
ADDSZ=2000
[OBJECT]
POS=-47954,-3551,-74740

ACTIVABLE=1
DESTROYONUSE=1
SOUND_ON_ACTIVATE=/sounds/loon6.amr
TIMEOUT=2000
RADIUS=25000
[SPRITE] 
TEX=/meshes/object/watchtower.png 
SCALE=60
POS=-30481,-1895,36500;-111262,-1895,-37124;-110631,-1895,33909
ADDSZ=5000
[SPRITE] 
TEX=/meshes/object/rifletower.png 
SCALE=40
POS=14135,-47,-7296
ADDSZ=5000
[SPRITE] 
TEX=/meshes/object/reactor.png 
SCALE=100
POS=-181936,-389,-611
ADDSZ=5000
[SPRITE] 
TEX=/meshes/object/panorama.png 
SCALE=120
POS=46366,-3924,2942
ADDSZ=5000


[MESH]
POS=-115603,-3817,-124875;-74463,-3660,-110690
TEX=/meshes/object/woodendoor.png
MODEL=/meshes/object/door.3d
ANIMATION_TYPE=2
ANIMATION_SPEED=100
MODEL_SCALE=4.2
PHYSICS=0
PRECISE_COLLISION=1
COLLIDER=0
RADIUS=1800
ADDSZ=3000
ROTATE_Z=180
SOUND_ON_ACTIVATE=/sounds/woodendoor.amr
[MESH]
POS=-66371,-2984,-104711;-82435,-3128,-101647
TEX=/meshes/object/woodendoor.png
MODEL=/meshes/object/door.3d
ANIMATION_TYPE=2
ANIMATION_SPEED=100
MODEL_SCALE=4.2
PHYSICS=0
PRECISE_COLLISION=1
COLLIDER=0
RADIUS=1800
ADDSZ=3000
ROT=90
SOUND_ON_ACTIVATE=/sounds/woodendoor.amr


[MESH]
NAME=HELICOPTER
POS=-35922,177,-6765
LIFT_POS=-35922,177,-6765;-75983,-714,-8410;-74476,-3233,-50921;-102858,-4042,-59469;-112359,-3782,-93303;-59310,-2974,-122358;-27820,-3138,-100266;-17396,-2874,-22780;-13378,-367,9244
PRESET=HELI
LIFT_LOOP=1
ANIMATION_SPEED=1000
ANIMATION_TYPE=0
ALWAYS_ACTIVATE=1
ACTIVABLE=1
CLICKABLE=0
RADIUS=500000


[MESH]
POS=-38901,-3042,-125399
MODEL=/meshes/object/moskvich.3d
TEX=/meshes/object/moskvich.png
MODEL_SCALE=6
ADDSZ=5000
ROT=55
COLLISION_SCALE_X=1.5
PHYSICS=0


[NPC]

PRESET=FLASH
FRAGSONDEATH=0
POS=-22006,-1192,11990
ON_DEATH=drop_item(GLAZ_PLOTI,self:x,self:y,self:z,1)
SPAWN=-1,45000
SPAWNER_ACTIVABLE=1
SPAWNER_RADIUS=1
SPAWNER_IGNORE_VISIBLITY_CHECK=0


[NPC]

PRESET=FLASH
FRAGSONDEATH=0
POS=-26246,-2207,15938;-20226,-2507,16804
SPAWN=-1,45000
SPAWNER_ACTIVABLE=1
SPAWNER_RADIUS=1
SPAWNER_IGNORE_VISIBLITY_CHECK=0


[NPC]
POS=2366,-827,11044;-75796,-2753,-13994;-112347,-2124,14286
PRESET=JARKA
ACTIVABLE=1
CLICKABLE=0
ALWAYS_ACTIVATE=1
SOUND_ON_ACTIVATE=/sounds/zgarka.wav
RADIUS=1000
REUSETIMER=2900
ALWAYS_ACTIVATE=1


[NPC]
PRESET=TREE
POS=-28646,-3009,-78134;-77769,-3084,-39645;-107186,-3799,-75495
[OBJECT]
POS=-28646,-3009,-78134;-77769,-3084,-39645;-107186,-3799,-75495

ACTIVABLE=1
DESTROYONUSE=1
SOUND_ON_ACTIVATE=/sounds/wing.amr
TIMEOUT=2000
RADIUS=1600



[NPC]
PRESET=TREE4
POS=-64957,-3026,-90360;-28845,-2112,-48839

[NPC]
PRESET=TREE5
POS=-70904,-4073,-62176;-73738,-3817,-73153;-28226,-3052,-97057;-61138,-3077,-116739



[MESH] 
MODEL=/meshes/object/kust.3d
MODEL_SCALE=7
POS=-77250,-3228,-22082;-75754,-3082,-25737;-80990,-3104,-29966;-49430,-3049,-130591;-42888,-3002,-102712;-32443,-2819,-88839;-32033,-2352,-65202;-22921,-2772,-54814;-24632,-2834,-34951;-15295,-2539,-26806;-44338,-2464,-60384;-55032,-2895,-55507;-37769,-2491,-55546;-116622,-3836,-95314;-84331,-5691,-115403;-87922,-3767,-125339;-99321,-3857,-121337;-72732,-3091,-49373;-83968,-3785,-56080;-95598,-3676,-52910;-103873,-3857,-64862;-111336,-3838,-69373
TEX=/meshes/object/kust.png
ADDSZ=4500
DRAW_MODES=4
PHYSICS=0
PRECISE_COLLISION=0
COLLISION_SCALE_X=0
COLLISION_SCALE_Y=0


[MESH] 
MODEL=/meshes/object/oldtree.3d
MODEL_SCALE=7
POS=-113459,-3837,-115223
TEX=/meshes/object/oldtree.png
ADDSZ=4500
PRECISE_COLLISION=1
COLLISION_SCALE_X=1
COLLISION_SCALE_Y=1
PHYSICS=0


[LEVELCHANGE]
NEED=frags>=7
POS=-115580,-3873,-133581
LEVEL=601
START_POS=0,6,4
ACTIVABLE=1
CLICKABLE=0
RADIUS=1000