WORLD_MODEL=/gamedata/maps/kordon/kordon.3d
WORLD_TEXTURE=/gamedata/maps/kordon/kordon.png,/gamedata/maps/kordon/kordon.png
WORLD_SCALE=6
SKYBOX_2D=/gamedata/maps/skies/skybox1.png,0.25,-20,22.5
MUSIC=/gamedata/sounds/ambient/kordon.amr
FALL_DAMAGE=0
SKYBOX_ALWAYS=1
DIST=39000
START=-110071,-3661,-129381;
LIGHTMAP=/gamedata/maps/kordon/lightmap.vla
DMODE=9
SKYBOX_COLOR=255,255,255
SKYBOX_GROUND_COLOR=52,88,61
________________________________

[NPC]
POS=-72892,-3230,-84131;-76211,-3347,-84008;-93776,-3286,-89958;-96632,-3254,-90662;-69851,-2917,-95912;-66249,-3024,-104704;-61436,-3003,-104732;-61774,-3020,-98526;-74197,-3583,-111285;-86332,-3355,-101959;-26831,-348,8373;-26494,-305,-4537;-26613,-348,2624;
PRESET=SOLDIER
ATTACK=0,3,4,5

[NPC]
POS=-46199,-858,-122285;-44869,-966,-115739;-56190,-3030,-123290;-58080,-3021,-125180;
PRESET=BANDIT_HOOD

[NPC]
POS=-104230,-3708,-126645;-118637,-3761,-126276
PRESET=NOVICE

[NPC]
POS=-115521,-3869,-133514;
PRESET=NOVICE
ACTIVABLE=1
CLICKABLE=1
SINGLEUSE=1
RADIUS=1500
MESSAGE=MUTABOR

[NPC]
POS=-104423,-3676,-129613
PRESET=RZAVY

[NPC]
NAME=KULAK
PRESET=KULAK
POS=-68883,-2798,-97370;
ACTIVABLE=1
CLICKABLE=1
SINGLEUSE=1
RADIUS=1500
MESSAGE=BOT

[NPC]
POS=-78954,-3074,-31288;-77880,-3119,-27091;-80497,-3187,-25885;-32339,-2923,-112382;-34045,-3009,-111336;
PRESET=BANDIT

[NPC]
POS=-44608,-2985,-119246;
PRESET=ELECTRA
ACTIVABLE=1
SOUND_ON_ACTIVATE=/gamedata/sounds/ambient/electra.amr
RADIUS=500
ALWAYS_ACTIVATE=1

________________________________

[OBJECT]
POS=-104423,-3676,-129613
ACTIVABLE=1
CLICKABLE=1
SINGLEUSE=1
RADIUS=1500
MESSAGE=RED

[OBJECT]
NAME=RZAVII
POS=-104423,-3676,-129613
ACTIVABLE=1
CLICKABLE=1
SINGLEUSE=1
RADIUS=1500
NEED=KULAK
MESSAGE=RED2

[OBJECT]
POS=-45939,-2984,-119116;
ALWAYS_ACTIVATE=1
REUSETIMER=200
ON_ACTIVATE=player:hp-=0
SOUND_ON_ACTIVATE=/gamedata/sounds/devices/da2.amr
MESSAGE=   !
MESSAGETYPE=1
MESSAGETIMEOUT=3000
TIMEOUT=2000
RADIUS=5000

[SHOP]
POS=-104423,-3676,-129613
RADIUS=1500

[LEVELCHANGE]
POS=5636,-422,2920
LEVEL=2
START_POS=-7502,0,-2150;
CLICKABLE=1
RADIUS=1500
NEED=RZAVII,player:item_count_=1


________________________________

[MESH]
POS=-103967,-3664,-127876
MODEL=/gamedata/objects/mafon.3d
TEX=/gamedata/objects/mafon.png
SCALE=0.5
PHYSICS=0
PRECISE_COLLISION=1
ROT=90

[MESH]
POS=-62666,-1724,-94510
MODEL=/gamedata/objects/tv.3d
TEX=/gamedata/objects/tv.png 
SCALE=0.7
PHYSICS=0
PRECISE_COLLISION=1
ROT=0

[MESH]
POS=-110176,-3764,-132404;
MODEL=/gamedata/objects/plita.3d
TEX=/gamedata/objects/plita.png
SCALE=0.6
PHYSICS=0
PRECISE_COLLISION=1
ROT=180

[MESH]
POS=-108995,-2720,-132332
MODEL=/gamedata/objects/tv.3d
TEX=/gamedata/objects/tv.png 
SCALE=0.6
PHYSICS=0
PRECISE_COLLISION=1
ROT=180

[MESH]
POS=-65116,-2872,-95088
MODEL=/gamedata/objects/jaschik.3d
TEX=/gamedata/objects/jaschik.png 
SCALE=13.5
PHYSICS=0
PRECISE_COLLISION=1
ROT=0

[MESH]
POS=-107431,-3825,-127402;-112460,-3727,-130685;-109646,-3747,-127149;-105356,-3775,-127298;
MODEL=/gamedata/objects/matras.3d
TEX=/gamedata/objects/matras.png 
SCALE=1.25
PHYSICS=0
PRECISE_COLLISION=1
ROT=0

[MESH]
POS=-106548,-3644,-132222;-107598,-3598,-132253;-108993,-3651,-132369;-107047,-2667,-132167;
MODEL=/gamedata/objects/jaschik.3d
TEX=/gamedata/objects/jaschik2.png 
SCALE=13.5
PHYSICS=0
PRECISE_COLLISION=1
ROT=0

[MESH]
POS=-107713,-3804,-129585;
MODEL=/gamedata/objects/fire.3d
TEX=/gamedata/objects/fire.png 
SCALE=6
PHYSICS=0
PRECISE_COLLISION=1
ROT=0

[MESH]
POS=-74665,-3348,-105646;-51355,-249,4274;-99608,-3839,-120085
MODEL=/gamedata/objects/moskvich.3d
TEX=/gamedata/objects/moskvich.png;/gamedata/objects/moskvich.png
MODEL_SCALE=3
PHYSICS=0
ROT=100
PRECISE_COLLISION=1

[MESH]
POS=-75440,-3081,-88821;-65964,-3257,-60761;
MODEL=/gamedata/objects/avtobus.3d
TEX=/gamedata/objects/avtobus.png
MODEL_SCALE=0.15
PRECISE_COLLISION=1
PHYSICS=0
COLLIDER=0
ROTATE_Z=90

[MESH]
POS=-61429,-3066,-115781;
MODEL=/gamedata/objects/raf.3d
TEX=/gamedata/objects/raf.png
SCALE=20
PRECISE_COLLISION=1
PHYSICS=0
COLLIDER=0
ROTATE_Z=90

[MESH]
POS=-43500,-858,-121552;
MODEL=/gamedata/objects/divan.3d
TEX=/gamedata/objects/divan.png;/gamedata/objects/divan.png;/gamedata/objects/wood.png
SCALE=1
PHYSICS=0
PRECISE_COLLISION=1
ROT=210

[MESH]
POS=-61796,-3002,-101351;
MODEL=/gamedata/objects/divan.3d
TEX=/gamedata/objects/divan.png;/gamedata/objects/divan.png;/gamedata/objects/wood.png
SCALE=1
PHYSICS=0
PRECISE_COLLISION=1
ROT=180

[MESH]
POS=-65116,-2000,-95088
MODEL=/gamedata/objects/mafon.3d
TEX=/gamedata/objects/mafon.png
SCALE=0.5
PHYSICS=0
PRECISE_COLLISION=1
ROT=0
NEED=RZAVII
ACTIVABLE=1
CLICKABLE=1
DESTROYONUSE=1
RADIUS=1500
ON_ACTIVATE=player:give(, 1)

[MESH]
POS=-81200,-3100,-30145;
MODEL=/gamedata/objects/moskvich.3d
TEX=/gamedata/objects/moskvich2.png;/gamedata/objects/moskvich2.png
MODEL_SCALE=3
PHYSICS=0
ROTATE_Y=90
PRECISE_COLLISION=1

________________________________

[SPRITE]
POS=-79119,-3008,-33693;-79948,-3214,-39686;-75639,-3142,-42283;-77250,-3228,-22082;-75754,-3082,-25737;-80990,-3104,-29966;-49430,-3049,-130591;-42888,-3002,-102712;-32443,-2819,-88839;
TEX=/gamedata/objects/textree1.png
SCALE=50

[SPRITE]
POS=-78266,-3384,-44856;-77747,-3107,-40373;-79558,-3002,-36471;-32033,-2352,-65202;-22921,-2772,-54814;-24632,-2834,-34951;-15295,-2539,-26806;-44338,-2464,-60384;-55032,-2895,-55507;
TEX=/gamedata/objects/textree2.png
SCALE=50

[SPRITE]
POS=5636,-422,2920
TEX=/gamedata/HUD/levelchange.png
SCALE=25

[SPRITE]
POS=5636,-422,2920
TEX=/gamedata/HUD/levelchange.png
SCALE=25

[SPRITE]
POS=-110204,-3692,-125919;
TEX=/gamedata/objects/kalian.png
SCALE=15
