WORLD_MODEL=/gamedata/maps/promzona/promzona.3d
WORLD_TEXTURE=/gamedata/maps/promzona/promzona.png;/gamedata/maps/promzona/promzona2.png;
WORLD_SCALE=25
DMODE=9
LIGHTMAP=/gamedata/maps/promzona/promzona.vla
SKYBOX_2D=/gamedata/maps/skies/skybox1.png,0.25,-20,22.5
SKYBOX_ALWAYS=1
MUSIC=/sounds/ambient/promzona.amr

START=0,0,0;

[NPC]
POS=24277,0,9576;20216,0,-5719;11350,110,9559;
PRESET=STALKER

[NPC]
POS=-9066,0,6966;-14986,0,279;-3030,0,-8391;-9950,0,2218;
PRESET=NOVICE 

[LEVELCHANGE]
POS=-6183,0,20600;
LEVEL=3
START_POS=-119,0,-2785;
CLICKABLE=1
RADIUS=1500

[SPRITE]
POS=-6183,0,20600;
TEX=/gamedata/HUD/levelchange.png
SCALE=25

[MESH]
POS=-48,0,-7059;
MODEL=/gamedata/objects/raf.3d
TEX=/gamedata/objects/raf.png
SCALE=20
PRECISE_COLLISION=1
PHYSICS=0
COLLIDER=0
ROT=90

[MESH]
POS=-8929,0,-11692;-1790,0,-784;
MODEL=/gamedata/objects/moskvich.3d
TEX=/gamedata/objects/moskvich.png;/gamedata/objects/moskvich.png
MODEL_SCALE=3
PHYSICS=0
ROT=50
PRECISE_COLLISION=1