WORLD_MODEL=/gamedata/maps/bar/bar.3d
WORLD_TEXTURE=/gamedata/maps/bar/bar.png  
WORLD_SCALE=4
MUSIC=/gamedata/sounds/ambient/bar.amr

START=-119,0,-2785;
MUSIC=/gamedata/sounds/bar.amr
DMODE=3
FOGD=20000
FOGCR=127
FOGCG=127
FOGCB=127
DRAW_MODES=3,3,3,8

[LEVELCHANGE]
POS=-119,0,-2785;
LEVEL=2
START_POS=-6183,0,20600;
CLICKABLE=1
RADIUS=1500
NEED=player:item_count_-=1

[LEVELCHANGE]
POS=4640,0,646;
LEVEL=4
START_POS=0,1,0; 
CLICKABLE=1
RADIUS=1500
NEED=KULAK,GUNSLINGER

[SPRITE]
POS=-142,0,-2140;3496,0,465;
TEX=/gamedata/HUD/levelchange.png
SCALE=25

[NPC]
NAME=KULAK
PRESET=KULAK
POS=-3356,0,4244
NEED=player:item_count_=1,GUNSLINGER 
ON_ACTIVATE=player:take(,1)
PHYSICS=0
ACTIVABLE=1
CLICKABLE=1
SINGLEUSE=1
RADIUS=3000
MESSAGE=SENKA

[SHOP]
POS=3466,0,4916
RADIUS=3000

[SPRITE]
POS=3466,0,4916
TEX=/gamedata/act/neytral/barman.png
SCALE=13

[NPC]
NAME=GUNSLINGER
POS=3151,0,7705
PRESET=GUNSLINGER
ACTIVABLE=1
CLICKABLE=1
SINGLEUSE=1
RADIUS=1500
MESSAGE=STRELOK

[NPC]
POS=3586,0,325;-2515,0,-1931; 
PRESET=NOVICE
PHYSICS=0

[MESH]
POS=2201,1083,2015
MODEL=/gamedata/objects/tv.3d
TEX=/gamedata/objects/tv.png 
SCALE=0.6
PHYSICS=0
PRECISE_COLLISION=1
ROT=90

[MESH]
POS=-2715,1026,4000
MODEL=/gamedata/objects/tv.3d
TEX=/gamedata/objects/tv3.png 
SCALE=0.3
PHYSICS=0
PRECISE_COLLISION=1
ROT=90

[MESH]
POS=3376,1083,6640
MODEL=/gamedata/objects/mafon.3d
TEX=/gamedata/objects/mafon.png
SCALE=0.45
PHYSICS=0
PRECISE_COLLISION=1
ROT=90

[SPRITE]
TEX=/gamedata/objects/lamp_bright.png
OFFSET=UP
SCALE=13
POS=2160,2878,3600;6480,2878,3600
ADDSZ=4000

[SPRITE]
POS=-2549,732,-689;2431,1083,687;
TEX=/gamedata/objects/kalian2.png
SCALE=15

[MESH]
POS=3448,0,-2009;
MODEL=/gamedata/objects/plita.3d
TEX=/gamedata/objects/plita.png
SCALE=0.7
PHYSICS=0
PRECISE_COLLISION=1
ROT=90

[NPC]
POS=-3216,0,6405;-3356,0,-666;
PRESET=STALKER
PHYSICS=0

