WORLD_MODEL=/maps/camp/camp.3d
WORLD_TEXTURE=/maps/camp/camp.png
WORLD_SCALE=5
SKYBOX_2D=/skies/sky_gray.png,2,-91
SKYBOX_REPEAT_X=4
SKYBOX_REPEAT_Y=4
LIGHTMAP=/lightmap/camp.vla
MUSIC=/music/cordon.amr
DMODE=3
FOGD=15000
FOGCR=107
FOGCG=107
FOGCB=107
START=-2930,-2329,-405

[OBJECT]
POS=-7898,-2324,-896
PRESET=PICKUP

[OBJECT]
POS=-7898,-2322,-896
PRESET=WOODCRUSH

[LEVELCHANGE]
NEED=WOLF_TXT,PLAYER_BAG,NOVCOAT
POS=-7898,-2326,-896
LEVEL=2
START_POS=-978,-1048,-1962
SAVEMUSIC=1
ACTIVABLE=1
CLICKABLE=0
RADIUS=2500

[NPC]
NEED=WOLF_TXT
PRESET=WOLF
DAMAGE_ANIM=6,4,/bots/volk/d1.png,/bots/volk/d3.png
DAMAGE_BACK_ANIM=6,4,/bots/volk/vinj1.png,/bots/volk/vinj2.png
DEATH_ANIM=4,4,/bots/volk/d1.png,/bots/volk/d2.png,/bots/volk/d3.png,/bots/volk/d4.png,/bots/volk/d5.png,/bots/volk/d6.png,/bots/volk/d5.png,/bots/volk/d6.png,/bots/volk/d5.png,/bots/volk/d6.png,/bots/volk/d7.png,/bots/volk/d8.png,/bots/volk/d8.png,/bots/volk/d8.png,/bots/volk/d8.png
ATTACK_ANIM=9,4,/bots/volk/vaa1.png,/bots/volk/vaa2.png
ATTACK_SIDE_ANIM=9,4,/bots/volk/vsa1.png,/bots/volk/vsa2.png
ATTACK_BACK_ANIM=9,4,/bots/volk/vba1.png,/bots/volk/vba2.png
STAY_ANIM=4,4,/bots/volk/volk_stay.png
STAY_BACK_ANIM=4,4,/bots/volk/volk_stay_back.png
STAY_SIDE_ANIM=4,4,/bots/volk/volk_stay_side.png
WALK_ANIM=4,4,/bots/volk/volk_stay.png
WALK_SIDE_ANIM=4,4,/bots/volk/volk_stay_side.png
WALK_BACK_ANIM=4,4,/bots/volk/volk_stay_back.png
SCALE=5
FOLLOW=0
HAS_BLOOD=1
ATTACK=2,3,4,5,6,7,8,9
FRAGSONDEATH=1
FRACTION=1
FRIENDLY_FIRE=0
MONEYONDEATH=0
DAMAGE=8
ATTACKRADIUS=80
ATTACKANIMSPEED=500
ATTACKONDAMAGE=1
ATTACKONDAMAGE_OP=1
ADDSZ=10000
REACTTIMER=60
SPEED=0
JUMPHEIGHT=0
HP=560
MAXENEMYDISTANCE=30000
SLEEPONDAMAGE=100
COLLISION_SCALE_X=1
PHYSICS=0
MAXENEMYDISTANCE=20000
POS=-2321,-2329,-4926
ALWAYS_ACTIVATE=1
ACTIVABLE=1
CLICKABLE=0
DESTROYONUSE=1
RADIUS=1700
MESSAGETYPE=0

MESSAGE=WOLF_MIS1_1
[OBJECT]
NAME=WOLF_TXT
POS=-2321,-2329,-4926
ACTIVABLE=1
CLICKABLE=1
DESTROYONUSE=1
RADIUS=1700
MESSAGETYPE=0

MESSAGE=WOLF_MIS1
SAVE_IN_RMS=1

[MESH] 
MODEL=/meshes/object/falltree.3d
TEX=/meshes/object/falltree.png
MODEL_SCALE=14
POS=3582,-2326,-8464
ADDSZ=10000
PRECISE_COLLISION=1
COLLISION_SCALE_X=1
COLLISION_SCALE_Y=1
PHYSICS=0
ROT=-90

[MESH] 
MODEL=/meshes/object/oldtree.3d
MODEL_SCALE=7
POS=-2,-2328,4628
TEX=/meshes/object/oldtree.png
ADDSZ=4500
PRECISE_COLLISION=1
COLLISION_SCALE_X=1
COLLISION_SCALE_Y=1
PHYSICS=0

[OBJECT]

POS=-39,-2159,-1802
ALWAYS_ACTIVATE=1
ON_ACTIVATE=player:give(PLAYER_NONE)
DESTROYONUSE=1
RADIUS=100000

[SPRITE]
NAME=NOVCOAT
TEX=/images/items/newkurtka.png
SCALE=9
ACTIVABLE=1
CLICKABLE=1
RADIUS=1700
NEEDTOPOINT=1
DESTROYONUSE=1
ON_ACTIVATE=player:give(NEWCOAT,1)
POS=-71,-2328,2464
ADDSZ=4500
MESSAGETYPE=0
MESSAGE=NOVICE_COAT_TXT

[NPC]
PRESET=BOX
POS=5675,-2329,2100
ON_DEATH=WOODCRUSH:ACTIVATE;drop_item(PATRON_PM,self:x,self:y,self:z,1)
[NPC]
PRESET=BOX
POS=-478,-2328,-10613
ON_DEATH=WOODCRUSH:ACTIVATE;drop_item(BINT,self:x,self:y,self:z,1)
[NPC]
PRESET=BOX
POS=5082,-2329,2788;-889,-2327,-9635;269,-2326,-9864
ON_DEATH=WOODCRUSH:ACTIVATE

[MESH]
NAME=PLAYER_BAG
POS=5099,-2325,335
MODEL=/meshes/object/bag.3d
TEX=/meshes/object/bag.png
MODEL_SCALE=4
ACTIVABLE=1
CLICKABLE=1
NEEDTOPOINT=1
ON_ACTIVATE=money+=300;weapon_2;weapon_3;ammo_3=48;player:give(BINT,2)
DESTROYONUSE=1
RADIUS=1700
ADDSZ=5000
PHYSICS=0
MESSAGE=PLAYER_ITEMS_TXT