WORLD_MODEL=/maps/bandit_camp.3d
WORLD_TEXTURE=/maps/texobj2.png;/maps/texobj1.png;
WORLD_SCALE=10
START=20794,-2980,-61854;
MUSIC=/music/wind.amr
SKYBOX_MODEL=/skies/sky.3d
SKYBOX_TEXTURE=/skies/sky.png
SKYBOX_PERS=1
DESTROY_ON_LEVEL_RELOAD=1
FALL_DAMAGE=1
LIGHTMAP=/lightmap/bandit_camp.vla
DMODE=13
LIGHT_X=0 
LIGHT_Y=-4096 
LIGHT_Z=4096 
AMBIENT_LIGHT=32
AO_DISTANCE=3000 
AO_INTENSITY=512 
SUN_LIGHT_INTENSITY=182
SKY_LIGHT_INTENSITY=300



[OBJECT]

POS=5619,-2936,14553;
ALWAYS_ACTIVATE=1
REUSETIMER=7000
SOUND_ON_ACTIVATE=/sounds/ambient/crows.amr
TIMEOUT=2000
RADIUS=500000

[NPC]
POS=363,-2936,6239;
PRESET=BANDIT1
ACTIVABLE=1
SOUND_ON_ACTIVATE=/sounds/ambient/bandit1_voice.amr
TIMEOUT=120000
RADIUS=15000

[NPC]
POS=6060,-3328,27605;9728,-2718,4224;1807,-3122,16520;
PRESET=BANDIT1

[NPC]
POS=-6053,-3024,12665;
PRESET=BANDIT2
ACTIVABLE=1
SOUND_ON_ACTIVATE=/sounds/ambient/bandit3_voice.amr
TIMEOUT=120000
RADIUS=15000

[NPC]
POS=15939,-2980,-61471;
PRESET=FREE_STALKER1
FOLLOW=1

[NPC]
NAME=ANTOXA
PRESET=ANTOXA
FOLLOW=0
FRIENDLY_FIRE=0
POS=21624,-2980,-57690;
ACTIVABLE=1
CLICKABLE=1
SINGLEUSE=1
MESSAGE=/languages/dialogs/antoxa_dialog.txt
RADIUS=2000


[MESH]
POS=5762,-2874,12824;
MODEL=/meshes/koster.3d
TEX=/meshes/koster.png
MODEL_SCALE=5.5
PHYSICS=0
ANIMATION_SPEED=100
ANIMATION_TYPE=1
DRAW_MODES=4
ADDSZ=9000

[MESH]
POS=1435,-3424,36641;
MODEL=/meshes/car.3d
TEX=/meshes/urbcar.png
MODEL_SCALE=5
ROT=110
PHYSICS=0
ADDSZ=4500


[LIGHT]
POS=2449,-2642,35962;
COLOR=255,128,-64
BRIGHTNESS=100

[SPRITE]
POS=2881,-3383,36096;
TEX=/meshes/fire/fire_0.png,/meshes/fire/fire_1.png,/meshes/fire/fire_2.png,/meshes/fire/fire_3.png,/meshes/fire/fire_4.png,/meshes/fire/fire_5.png,/meshes/fire/fire_6.png,/meshes/fire/fire_7.png
ACTIVABLE=1
REUSETIMER=1
SOUND_ON_ACTIVATE=/sounds/ambient/pain.amr
ON_ACTIVATE=player:hp-=1
RADIUS=1000
ALWAYS_ACTIVATE=1
ANIMATION_SPEED=17
MODE=ADD
SCALE=15
ADDSZ=2000

[SPRITE]
TEX=/meshes/bint.png
SCALE=12
POS=-5058,-2980,-2117;
ACTIVABLE=1
CLICKABLE=1
ADDSZ=4500
DESTROYONUSE=1
RADIUS=2000
ON_ACTIVATE=if player:hp<100;player:hp+=15;if player:hp=100;money+=20;if player:hp>100;money+=20;
MESSAGETYPE=1
MESSAGETIMEOUT=3000
MESSAGE=

[SPRITE]
TEX=/meshes/pm_ammo.png
SCALE=12
POS=15997,-2556,3515;-3091,-2973,4282;
ACTIVABLE=1
CLICKABLE=1
DESTROYONUSE=1
ADDSZ=4500
RADIUS=2000
ON_ACTIVATE=ammo_2+=10;
MESSAGETYPE=1
MESSAGETIMEOUT=3000
MESSAGE=+ 10  

[MESH]
NAME=APTECHKA
MODEL=/meshes/aptechka.3d
TEX=/meshes/aptechka.png
POS=1741,-3365,37985;
MODEL_SCALE=7
ACTIVABLE=1
CLICKABLE=1
DESTROYONUSE=1
MESSAGE=
ADDSZ=9000
RADIUS=1500
PHYSICS=0


[MESH]
NAME=REZKIJ
POS=-5221,-3106,16285;
MODEL=/bots/ally/stalker_sit.3d
TEX=/bots/ally/stalker_hurt.png;/meshes/bag.png
ADDSZ=4500
MODEL_SCALE=6
PHYSICS=0
ROT=180
NEED=APTECHKA
SINGLEUSE=1
ACTIVABLE=1
CLICKABLE=1
MESSAGE=/languages/dialogs/rezkij_dialog.txt
ERRMESSAGE=   .  .  .
RADIUS=1500

[MESH]
NAME=KEY_PDA
POS=-12218,-2972,3701;
MODEL=/meshes/pda.3d
TEX=/meshes/pda.png
NEED=REZKIJ,APTECHKA
ACTIVABLE=1
CLICKABLE=1
MODEL_SCALE=7
ADDSZ=12000
REUSETTIMER=10000
MESSAGE=$bck0 fitw /images/fleshka.png@ :  
MESSAGETYPE=0
DESTROYONUSE=1
DRAW_MODES=0

[OBJECT]

POS=-19102,-2965,-7183;-19290,-13408,-25453;30030,-2059,-14313;42626,-14196,-6087;27263,-12839,1674;39870,-13222,16666;
ALWAYS_ACTIVATE=1
REUSETIMER=200
ON_ACTIVATE=player:hp-=1
SOUND_ON_ACTIVATE=/sounds/ambient/geiger.amr
TIMEOUT=2000
RADIUS=13000
MESSAGE=  
MESSAGETYPE=1
MESSAGETIMEOUT=1000


[LEVELCHANGE]
POS=-24984,-2836,68964;
LEVEL=4
START_POS=-7480,0,-2150;
CLICKABLE=1
SAVEMUSIC=1
NEED=KEY_PDA
RADIUS=10000

[OBJECT]
POS=-24984,-2836,68964;
ACTIVABLE=1
NEED=KEY_PDA
RADIUS=10000
MESSAGE=  
MESSAGETYPE=1
MESSAGETIMEOUT=5000