[BLOOM]
true
[TIME]

12,14,19
[SKY3D]
/textures/skybox/skybox_iraq.png
[PLAYER_UNIFORM]
/textures/soldier/american/soldier.png
[SKY_COLOR]
SKY_COLOR_R=200
SKY_COLOR_G=200
SKY_COLOR_B=255
[WORLD_TEXTURE]
/textures/iraq_light.png
/textures/iraq_shadow.png
[WORLD_MODEL]
/3d/iraq.3d
[WORLD_SCALE]

5.0
[MUSIC]
/sounds/music/game_3.mid
[AK-47_TEXTURE]
/textures/ak47_classic.png
[PISTOL_TEXTURE]
/textures/pistol_desert_eagle.png
[BACKPACK_TEXTURE]
/textures/backpack_desert.png
[SOLDIER_MODEL]
/3d/Soldier.3d
[SOLDIER_UNIFORM]
/textures/soldier/american/soldier.png
[SOLDIER_SCALE]
5.0
[SOLDIER_LIFE]
20.0
[LENSFLARE]
true
[LENSFLARE_X_Y_Z]
100000,50000,-45000
[SKY2D]
true
[SKYBOX]
/skybox/iraq/sky_0.png
/skybox/iraq/sky_1.png
/skybox/iraq/sky_2.png
/skybox/iraq/sky_3.png
[VISIBLE]
2500000
[ENEMIES]
0,0,0,0
[RENDER_MODE]
RENDER_MODE=3
LIGHT_X=-4096
LIGHT_Y=-4096
LIGHT_Z=0
SNOW=false
POINT_DRAW=3378, 0, -15207;
POINT_IMAGE=/textures/hand.png
MISION=10
START=-8853,0,-75375;
FINISH=-8965,0,-75463;
HEIGHT OF DEATH=-30000
