[BLOOM]
true
[TIME]

20,32,9
[AIR_STRIKE]
Apache,180,20
[LIGHTMAP]
/3d/lightmap/lightmap_1.vla
[SKY3D]
/textures/skybox/skybox_ruine.png
[PLAYER_UNIFORM]
/textures/soldier/american/soldier.png
[SKY_COLOR]
SKY_COLOR_R=255
SKY_COLOR_G=230
SKY_COLOR_B=160
[WORLD_TEXTURE]
/textures/village.png
[WORLD_MODEL]
/3d/village.3d
[WORLD_SCALE]

5.0
[MUSIC]
/sounds/music/game_3.mid
[AK-47_TEXTURE]
/textures/ak47_classic.png
[PISTOL_TEXTURE]
/textures/pistol_desert_eagle.png
[BACKPACK_TEXTURE]
/textures/backpack_desert.png
[SOLDIER_MODEL]
/3d/Soldier.3d
[SOLDIER_UNIFORM]
/textures/soldier/russian/soldier.png
[SOLDIER_SCALE]
5.0
[SOLDIER_LIFE]
20.0
[LENSFLARE]
false
[SKY2D]
true
[SKYBOX]
/skybox/ruine/sky_0.png
/skybox/ruine/sky_1.png
/skybox/ruine/sky_2.png
/skybox/ruine/sky_3.png
[VISIBLE]
300000
[ENEMIES]
0,0,0,0
[RENDER_MODE]
RENDER_MODE=3
LIGHT_X=4096
LIGHT_Y=-4096
LIGHT_Z=-4096
SNOW=false
POINT_DRAW=52709,0,99490;
POINT_IMAGE=/textures/hand.png
MISION=1
START=-42417,0,-11849;
FINISH=52709,0,99490;
HEIGHT OF DEATH=-300000
