[PLAYER_UNIFORM]
/textures/soldier/american/soldier.png
[SKY_COLOR]
SKY_COLOR_R=150
SKY_COLOR_G=150
SKY_COLOR_B=150
[WORLD_TEXTURE]
/textures/dead_city.png
[WORLD_MODEL]
/3d/dead_city.3d
[WORLD_SCALE]

3.0
[MUSIC]
/sounds/music/game_3.mid
[AK-47_TEXTURE]
/textures/ak47_classic.png
[PISTOL_TEXTURE]
/textures/pistol_desert_eagle.png
[BACKPACK_TEXTURE]
/textures/backpack_desert.png
[SOLDIER_MODEL]
/3d/Soldier.3d
[SOLDIER_UNIFORM]
/textures/soldier/american/soldier.png
[SOLDIER_SCALE]
5.0
[SOLDIER_LIFE]
20.0
[LENSFLARE]
false
[SKY2D]
false
[SKY_COLOR]
SKY_COLOR_R=150
SKY_COLOR_G=150
SKY_COLOR_B=150
[ENEMIES]
5153,1334,-31515
[VISIBLE]
150000
[RENDER_FOG]
TYPE_FOG=2
START_FOG=14000
FOG_COLOR_R=150
FOG_COLOR_G=150
FOG_COLOR_B=150
SNOW=true
POINT_DRAW=3378, 0, -15207;
POINT_IMAGE=/textures/hand.png
MISION=1
START=61590,2340,-71613;
FINISH=100785, -13950, 70404;
HEIGHT OF DEATH=-30000
