INDIANA JONES AND THE LAST CRUSADE
(US Gold / Kixx)


LOADING INSTRUCTIONS

C64 cassette
Insert the cassette in your data recorder. Hold down the SHIFT key and
press RUN/STOP.

C128
Hold down C=Key when switching on computer to play in C64 mode.
Follow C64 loading thereon.

Spectrum cassette
Insert the cassette in your tape recorder and type LOAD "" then press
ENTER. Press PLAY on the tape recorder.

Amstrad cassette
Press CTRL and the small ENTER key. Press PLAY on the cassette recorder.

Atari ST disk
Insert the disk in drive A and switch on the computer. Swap disks when
prompted by the computer. Ensure disks are "WRITE PROTECTED".

Commodore Amiga
Turn on the computer and wait for the WORKBENCH prompt then insert the
disk. Ensure disk is "WRITE PROTECTED".

IBM PC & compatibles
Insert the disk in drive A and type INDY and press ENTER.


GAMEPLAY
Indiana Jones and the Last Crusade is an exciting multi-level game in
which you control Indy in his search for various artefacts. There is
an important artefact on each level. The objective of the game is to
fight your way through each level and collect the artefact. Once the
artefact is collected, then you need to fight your way to the end of
the level. Each level presents a different challenge and tasks.
	On level 1 you need to collect the Cross of Coronado, but
remember to collect the torches or it will get dark and difficult to
see your way around the caves. Once you have the cross you need to
escape over the top of the train.
	Level 2 takes you deep within the catacombs. When the catacombs
were built, secret archways were constructed to hinder false searches.
Presented with six arches, the true searcher finds the correct arch
and continues on his search. The false searcher, unable to choose the
right arch, is doomed to wander the catacombs in vain, unable to find
the Crusader's Shield that lies there. When beginning this level you
will see the arches, and above each arch is a coded hieroglyphic. These
change daily and the date is shown above the arches. To find the 
correct arch, look up the date on the grid shown on the back page of
the Byzantine Crusader [see INDYLAST.GIF] and enter through the arch
that matches the code you find. Once you have found the shield, you 
need to scale the castle wall, but beware of the lightning.
	Level 3 and the game moves onto the airship. Search for the
Grail Diary that Indy's father has lost here. Be careful to pick up 
the passes as you move. They are made of flimsy paper and fall apart
after a short time. If Indy does not have a pass the alarm will be
raised, making your task more difficult.
	And finally to level 4. Dr. Jones Snr. has been shot and his
only hope is that Indy can get to the Holy Grail in time. With Dad's
heart gradually turning to stone, you must guide Indy quickly but
safely past the traps set by the Crusade knights. Time is your enemy
and only the brave will make it in time.

GAMEPLAY CONTROLS

C64
Joystick operation in Port 2 only.

Spectrum
Joystick operation, either Kempston, Sinclair 1 or Sinclair 2.
Keyboard operation, QAOP & Space for Up/Down/Left/Right & Fire.
H will pause and unpause the game.
Shift T will abort the current game.

Amstrad
Joystick operation as normal.
Keyboard operation, QAOP & Space for Up/Down/Left/Right & Fire.
DEL will pause and unpause the game.
Shift/ESC will abort the current game.

ST/Amiga
Joystick operation only. Joystick in the second port.
F9/F10 will pause and unpause the game.
Shift/ESC will abort the current game.

IBM PC & compatibles
IBM or Amstrad joystick interfaces.
Keyboard operation, QAOP & Cursor keys for Up/Down/Left/Right,
Space = Fire.
F9/10 will pause and unpause the game.
Shift F1 will abort the current game.
