package javax.microedition.lcdui.game;

import javax.microedition.lcdui.Graphics;

public class LayerManager
{

 public LayerManager()
 {
 }
 
 public void append(Layer)
 {
 }
 
 public Layer getLayerAt(int)
 {
  return null;
 }
 
 public int getSize()
 {
  return 0;
 }
 
 public void insert(Layer, int)
 {
 }
 
 public void paint(Graphics, int, int)
 {
 }
 
 public void remove(Layer)
 {
 }
 
 public void setViewWindow(int, int, int, int)
 {
 }
 
}