package javax.microedition.m3g;

public class Sprite3D extends Node
{

 public Sprite3D(boolean, Image2D, Appearance)
 {
 }
 
 public boolean isScaled()
 {
  return false;
 }
 
 public void setAppearance(Appearance)
 {
 }
 
 public Appearance getAppearance()
 {
  return null;
 }
 
 public void setImage(Image2D)
 {
 }
 
 public Image2D getImage()
 {
  return null;
 }
 
 public void setCrop(int, int, int, int)
 {
 }
 
 public int getCropX()
 {
  return 0;
 }
 
 public int getCropY()
 {
  return 0;
 }
 
 public int getCropWidth()
 {
  return 0;
 }
 
 public int getCropHeight()
 {
  return 0;
 }
 
}