scene.ambientColor = (255; 255; 255)
scene.bkgColor	 = (40; 70; 110)
scene.skyColor = (168;193;230)
scene.smokeColor = (250; 250; 250)
scene.haze	 = (60; 90; 140)
terrain.fluctuation = rolling:1.f, zigzag:0.f
woodsband = sideType:BOTH, offset:4, height:10.f
track.fluctuation = rolling:3.f, bumpy:0.f

track.decor.banner1 	= number:1, radius:10.f, offset:0, model:..\common\banner.3DS, aspectAngle:0.f, texture:0;..\common\banner.gif

track.decor.tree1La 	= number:2, width:10.f, height:12.f, sizeRandom:0.2f, offset:-2, offsetRandom:0.2f, billboard:2, texture:tree1.gif
track.decor.tree2La 	= number:2, width:10.f, height:12.f, sizeRandom:0.2f, offset:-2, offsetRandom:0.2f, billboard:2, texture:tree2.gif
track.decor.tree3La 	= number:2, width:10.f, height:12.f, sizeRandom:0.2f, offset:-2, offsetRandom:0.2f, billboard:2, texture:tree3.gif
track.decor.tree1Ra 	= number:2, width:10.f, height:12.f, sizeRandom:0.2f, offset:+2, offsetRandom:0.2f, billboard:2, texture:tree1.gif
track.decor.tree2Ra 	= number:2, width:10.f, height:12.f, sizeRandom:0.2f, offset:+2, offsetRandom:0.2f, billboard:2, texture:tree2.gif
track.decor.tree3Ra 	= number:2, width:10.f, height:12.f, sizeRandom:0.2f, offset:+2, offsetRandom:0.2f, billboard:2, texture:tree3.gif

track.decor.tree1Lb 	= number:2, width:10.f, height:12.f, sizeRandom:0.2f, offset:-3, offsetRandom:0.3f, billboard:2, texture:tree1.gif
track.decor.tree2Lb 	= number:2, width:10.f, height:12.f, sizeRandom:0.2f, offset:-3, offsetRandom:0.3f, billboard:2, texture:tree2.gif
track.decor.tree3Lb 	= number:2, width:10.f, height:12.f, sizeRandom:0.2f, offset:-3, offsetRandom:0.3f, billboard:2, texture:tree3.gif
track.decor.tree1Rb 	= number:2, width:10.f, height:12.f, sizeRandom:0.2f, offset:+3, offsetRandom:0.3f, billboard:2, texture:tree1.gif
track.decor.tree2Rb 	= number:2, width:10.f, height:12.f, sizeRandom:0.2f, offset:+3, offsetRandom:0.3f, billboard:2, texture:tree2.gif
track.decor.tree3Rb 	= number:2, width:10.f, height:12.f, sizeRandom:0.2f, offset:+3, offsetRandom:0.3f, billboard:2, texture:tree3.gif

track.decor.bush2L 	= number:5, width:4.f, height:2.f, sizeRandom:0.1f, offset:-2, offsetRandom:0.2f, billboard:2, texture:bush2.gif
track.decor.bush1L 	= number:5, width:4.f, height:2.f, sizeRandom:0.1f, offset:-2, offsetRandom:0.2f, billboard:2, texture:bush1.gif
track.decor.bush1R 	= number:5, width:4.f, height:2.f, sizeRandom:0.1f, offset:+2, offsetRandom:0.2f, billboard:2, texture:bush1.gif
track.decor.bush2R 	= number:5, width:4.f, height:2.f, sizeRandom:0.1f, offset:+2, offsetRandom:0.2f, billboard:2, texture:bush2.gif
