level
{
name "Level 15"
number 15

bonus time 100

world
{
visitable
{
min_max (-768,-1920,-1152) (1535,1919,1151)
min_max (0,896,1152) (767,1407,1407)
min_max (-1280,640,-384) (-769,1151,383)
}

not_visitable
{
min_max (-256,640,896) (1023,895,1151)
min_max (-768,-640,-128) (-513,-385,639)
min_max (-768,-640,-640) (-513,-385,-385)
min_max (-256,-128,-1152) (511,127,-897)
min_max (512,128,-1152) (1023,383,-897)
min_max (1280,384,-640) (1535,639,639)


min_max (0,-128,384) (255,383,639)
min_max (256,-384,384) (511,639,639)
min_max (512,128,384) (767,383,639)

min_max (0,-640,128) (255,639,383)
min_max (256,-1152,128) (511,895,383)
min_max (512,-128,128) (767,895,383)

min_max (-256,-640,-128) (-1,639,127)
min_max (0,-1408,-128) (255,895,127)
min_max (256,-1920,-128) (511,1151,127)
min_max (512,-1152,-128) (767,1151,127)
min_max (768,-384,-128) (1023,895,127)

min_max (0,-1152,-384) (255,639,-129)
min_max (256,-1408,-384) (511,1151,-129)
min_max (512,-384,-384) (767,895,-129)
min_max (768,128,-384) (1023,639,-129)

min_max (0,-384,-640) (255,127,-385)
min_max (256,-896,-640) (511,895,-385)
min_max (512,-128,-640) (767,639,-385)
}

exit
{
min_max (-1280,640,-384) (-769,1151,383)
}

arrows
{
}

start
{
pos (384,1024,1024)
angle (0,2048,0)
}
}

lava
{

delay 10000
}

bubbles
{
descending
{
start (1280,-2148,896)
end 1792
delay 12000
maxBubbles 3
}
ascending
{
start (1280,-2148,-896)
end 1792
delay 12000
firstdelay 3000
maxBubbles 3
}
descending
{
start (-512,-2148,-896)
end 1792
delay 12000
firstdelay 6000
maxBubbles 3
}
ascending
{
start (-512,-2148,896)
end 1792
delay 12000
firstdelay 9000
maxBubbles 3
}
}

bonus_items
{
parachutes 5
{
pos (-128,1024,1024)

pos (640,1024,1024)
pos (896,1024,1024)

}
}

emeralds 17
{
required 15

pos (128,1024,1024)



pos (-640,-256,512)
pos (-640,-256,-640)


pos (-128,256,-1024)
pos (1024,512,-1024)


pos (1408,768,128)
pos (1408,768,-384)


pos (128,512,512)
pos (640,512,512)
pos (384,1024,256)
pos (-128,768,0)
pos (128,1024,0)
pos (640,1280,0)
pos (896,1024,0)
pos (384,1280,-256)
pos (128,256,-512)
pos (640,768,-512)
}
}
